Megathread: Ogres as Playable Allied race

As mentioned above, the three main Ogre clans in the Horde are the Stonemaul, Dunemaul, and the Gorians.

Gorians did come with the Mag’har and stood with them when all the AU Draenor escapees, aside from some Saberon and Botani, were inducted into the Horde. Since then, however, the Gorians have disappeared into fat air and have made no appearance, to my knowledge, anywhere else. Far as I know, they did not run off and should hopefully be part of the Horde still.

For the Dunemaul, they technically are part of the Horde, though were “inducted” by a questline from Megs Dreadshredder in Tanaris during Cataclysm. She takes them somewhere to perform something for her, but we haven’t heard from her or the Dunemaul since then, other than helping them against the demon invasions in Tanaris during Legion’s prepatch.

The Stonemaul Clan is the most famous one, and if playable Ogres consist of only one faction, is the best choice for playable Ogres.

  1. They were introduced in Warcraft III and have a storyline there, along with ties to Rexxar.
  2. They’re already part of the Horde thanks to Rexxar, having storylines in Dustwallow Marsh and Feralas where they help the Horde.
  3. If they become an allied race, they have their own village (assuming they actually got it back finally) to operate as a base.
  4. Owe the Horde a lot, which can explain why they’re out adventuring to “bash stuffs for da Horde!”
  5. Have a few customs, such as the Trial of Strength from Warcraft III, that would make fun micro events in WoW.
  6. Have a leader (Tharg).

I could go on, but as you can tell, I stand firm on the Stonemaul Clan being where playable Horde Ogres should come from. Sadly, we haven’t heard from them since Cataclysm (other than an emissary in MoP that acts as a jobber for an Alliance daily), so it’s not clear what they’re up to these days.

Dream big, Ogre fans! :japanese_ogre:

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I’m of two minds on this.

First, I’ve loved the Rexxar model since he was Batman orc in outland and personally would rather have Mok’nathal instead of ogres. They have been a half breed clan for so long that they are now a race and have populated far more then whatever little amount you think they have. Plus, they could always come from an AU. Thanks Blizz for opening that can of worms so that now every race is a possibility from an AU. We did not need that imo.

Second, I still to this day don’t understand why we got BE’s instead of ogres. I wanted ogres before we got goblins though I would’ve been O.K. if we got ogres after goblins. But BE’s?

So a compromise would be to have ogres be a core race like they are suppose to be and then in the future make Mok’nathal an AR of ogres.

I personally hate AR’s and would prefer core races but I would accept an AR Mok’nathal as long as I got to play them. I would not however accept ogres as an AR. They NEED to be a core race.

To each their own.

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WAY too iconic to come in as an Allied race. They were part of the original Horde and should come in as their own MAIN race for an expansion and the Alliance will have their own race as well.

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For curiosities sake.

What race would the two of you pair with a Core Race Ogre for the Alliance?

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I’ve suggested Vrykul as an Alliance counterpart, myself. There are a few similarities between them and Ogres.

Both are big, savage races.

Both make their own ships and make good shipwrights. (Orc ships come from Ogre ship designs)

Both are progenitors to an important race on each side (Orcs for Ogres and Humans for Vrykul).

Also I do lean towards Ogres being more of a core race than an allied race, mostly because more time can be given to design things like two heads and such, though given the new character creation screen, I’m not sure if there is a separation of playable race types or not in that regard.

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That is probably the main reason why they haven’t been added yet. There really is no Alliance equivalent and adding them in would likely cause huge faction imbalance. Blizzard would probably have to add in TWO new Alliance races just to equal the Ogres one race. And you also could not solve the problem by allowing them to also be Alliance as there are many players who would see that as a downright betrayal to the lore.

The ONLY option that I see is if the Alliance got High Elves (think of them as Blue eyed Blood Elves) and the Horde would get Ogres. Ogres have been in the lore since Warcraft 1. High Elves have been in the lore since Warcraft 2.

High Elves were a slight concept before WoW came out but Blizzard expanded their lore so you could say that they are a Blizzard creation.

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full playable race. not allied race.

two head option only for mage and warlock.

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Alternatively, they could use Furbolgs, giving the Alliance another “monster” race, another race with deep ties to the Night Elves, and a candidate for Allies getting a new Shaman and Druid option all at once.

High Elves would be another candidate, but Blizzard would absolutely have to create a brand new model/skeleton for them, because adding a third Blood Elf model would just be insulting. If they went that route, I’d suggest giving them slightly meatier builds than the Blood Elves, and swapping their narcissistic flairs with more militaristic ones (instead of leaning all the time, they’d stand straight and look alert, perhaps).

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I said this before, but if you like Rexxar model, and think because of that the half-ogres are more likely, that is literally a ogre model without horns, meaning we are getting way less than we would get.

With moknathal we would lose ogre characteristics, we would lose the ogre thematic and ogre history/lore, they are just another orchish clan who happen to have some half-breeds, and have orcs and ogres as well.

They don’t have nothing unique that isn’t already explored by other orc clans, they are too few even for allied races standards, their clan is almost extinct and half-breeds are rare even there.

You would also need to determine the a parameter of how they look like, rexxar is just 1/4 ogre, not every half-ogre will be 1/4, they would be totally different based on how much ogre/orc blood they would have

Too much problem for less

there is no “full playable” or “core” race anymore, every race for now and then will use the allied race system, already confirmed by the devs.

Is a system who replaced the old one.

nonsense, there is tons of two-head ogres whoa re full warriors, and there is mages and warlocks with just one head.

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Love you bro for your effort in this alone I am happy even if you were wrong but you are right 100% I said the same about Vyrkul Tuskarr and Sanlayn

I’d like that. Though I’m biased. Not a fan of vrykul.

Everyone always forgets the ships. :smiley:

It’s literally a Kul’tiran model with tusks.

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isn’t rly, maybe a skeleton, but the comparison you put here is nonsensical.

Never said that they are more likely because we see one Mok’nathal. If that is what you took from that then that is on you.

Here I will have to disagree with you. We don’t know what happened to the Mok’nathal since Outland. That is so many xpacs ago. They could make that clan, now a race, nothing but half breeds. Orcs can breed with ogres and draenei. Why can’t they mix with other races as well?

This would open up the most in-depth customization of any race imo. You pick any race plus orc and you have a slider that if you want it to look more like that race you slide it one way and if you want it to look more orcish you slide it the other way. So as to not take away from other races it would have to be only up to 3/4 of what the actual race looks like so you still have some kind of orc traits noticeable.

Will this happen? No. Would it be great if it did. Yes.

I’ll say it again. Ogres could be core race and Mok’nathal an AR of them.

This right here is going to suck. AR’s get no unique starting zones and no story except a short intro questline to unlock them.

I can except an AR for Mok’nathal, though I think their story of how they populated and survived so long would be interesting to me, but ogres get the shaft.

Ogres should’ve been implemented before BE’s imo and now they lose out if all races are now AR’s. Sad day for any player wanting a race to be a core race.

I never said Mok’nathal before ogres or instead of ogres. I just want to see Mok’nathal sometime before game dies. Will that happen? Most likely no. I think ogres should come before them if they ever were to enter the game though. Wanted ogres since I started playing WoW because the were in the RTS.

:+1: Playable ogres

EDITED: Changed “Here I think you are wrong.” to “Here I will have to disagree with you.” because if you believe it then it can’t be wrong but we can still disagree.

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How would y’all feel about playable Mok’thanal?

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Still hoping for the day I get to play an Ogre Magi.

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It’s literally a modified Kul’tiran model with a different skin.

Don’t be silly just cause you don’t want em.

I wouldn’t mind. Would prefer both in the long run.

You mean one of the two headed variety? That would be cool.

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I’d love one but not at the expense of ogres. Mok’nathal is my most wanted race with ogres a close second. They are separate races so I think they should be kept separate.

And I don’t want Blizz to pull this “We’ll give them this instead of ogres and that should quiet them” type of effort. Ogres and Mok’nathal would be great but I’d have to say if Blizz is only going to make one then have them make ogres since more players want them.

Definitely need two heads, at least for me.

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A gnarly savage ugly race for the Horde?
HERESY!

(I dont think this one needs a ‘/sarc’ notation)

that is just 6-7 years by lore, there isn’t much to have.

in 7 years? that is impossible even by wow standards

what?

what? no, that would be an entire mess, and people would demand that to other races with humans, or elves, jesus that would be awful.

Wow as a game work on races mainly, when there is no more races then half-races come to play.

There isn’t that kind of customization in the game, we are barely getting some new skin colors, that is too far

i’ll say it again: there is no more core races, AR is the system now, blizzard already said it, its nonsensical to keep bringing both up

starting zones were not so good in a story standpoint, cause they demand much more time for less, and we would get less races by time

Now they can do new races in the same expansion, that is a improvement.

Ogres already are in horde, there is no need for starting zones.

Also, with the new player intro quests, starting zones are obsolete, it will never be a thing again.

but thats the problem, moknathal are literally ogres a bit smaller and without horns, why get that when you can get the full ogre? it don’t make any sense, moknathal is a orchish clan, there isn’t even ogre thematic there.

And if they by some reason put moknathal, knowing blizzard, they will pack up and go away, ogres will never be a thing, because “half-race” is already there! is the same thing go play then! and you can’t RP an Ogre with moknathal, no 2 heads, no horns, no belly, not tall enough.

But with a full race ogre, you can RP as a moknathal, saying you just don’t have that much orchish blood.

Not wanting to rain in anyone parade, but im pragmatic, i do know only one is going to make it, so i will chose to root for the better option, the one who is in the game since warcraft 2, with big lore behind and an unique thematic, not something half-asset, from TBC, with no relevance, and no unique traits besides having ogre blood.

Sorry for looking rude, but like i said, i do know only one gonna make it, in a perfect world where everything we ask is answered? then obviously i would not mind then

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So you realize then that from a pragmatic viewpoint and a likely viewpoint Ogres wont happen and it will be Mok’nathal… right?

The model is already in game and player ready for the males.

You shouldn’t stop asking for ogres don’t get me wrong. Just maybe chill on hating so hard on Mok’nathal. They’re you best bet all things considered.

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