Little different from what we see with the automa. its called proto flesh.
Its just the flesh used as the blueprints of real flesh.
Automa are far more magical than they are robotical. They’re bits of reality shaped into a form. They appear robotic because they were made for a purpose that they fulfill, much like robots.
That doesn’t make them robots. I struggle to find a good way to explain it… in several threads now… but they’re more like motes of reality given form.
In Zereth Mortis its the reality of death primarily being given that form and then sent forth to make the realms of death to keep creation going.
I am also hopeful for mechagnomes, given that the earlier allied races received some additional customizations! Vulpera and dark iron dwarves also definitely need some help in the options department.
this is really really tiny but it’s bugging the heck out of me.
i really really want female mechagnomes to have the OPTION to have the same EYELASHES as regular gnomes.
regular gnome eyelashes are bigger and really pop and i love them. (i have like 8 gnomes they’re GOAT) and the limited styling hair options and colors are the obvious things everyone requests but the eyelashes are a major downer as well.
sometimes i just reuse the same faces like face 1 is my fav but on a gnome it looks cuter because of the bigger eyelash.
I really like gnomes and I would play a mechagnome if:
There was a mogging option to show or hide mechanical arms and legs. Yeah, it means we could make mechagnomes that just look like gnomes, but who cares? We can make void elves that look like blood elves.
Customization options to make them look entirely mechanical, and no, the heritage armor isn’t enough. I want options that make my mechagnome look like a total robot. I’d be so there for that.
While I wouldn’t use it I think this is a fair request. I’d really like it if it went a tad further and allowed you to select which arms and legs were enhanced.
Like say have only one mechanical arm vs both or one mechanical leg vs both. And of course have the option for both arms and legs normal.
I would love for a “skin tone” or three that make the entire body into a robotical looking setup.
My only concern is whether or not Blizzard would have to do a lot of work changing things.
Most models are reflected to make the other side of the model which is why symmetry is so common in armor.
Clearly they have some work arounds, some gloves and of course the new shoulder mog options but doing that for a race body component might be difficult.