Here’s the first few replies I made to you since you can’t seem to comprehend your own argument.
I stated almost no one uses logs to vet groups because they are not consistently uploaded.
It’s a lot of work to shift through logs the cost benefit isn’t worth it.
You then moved goal posts to raid logs.
I mentioned some people don’t raid and also that even raid logs are skewed because the data and their performance is dependent on the overall group’s performance.
I explained how there’s other ways to vet players using RIO aside from just their score.
You started this downward spiral of digging your heels in about parses and logs being entirely mutually exclusive from the group’s performance when that’s objectively wrong. I even provided you with multiple logs of the same key levels to show you the difference in healing required based on group performance.
You were unable to address anything on topic, got your feelings hurt, and resorted to ad homs.
“Almost no one uses logs” is you. Almost everyone I know uses logs because among the great many things it allows you to see, it shows you aoe dps and single target dps.
Your dps isnt decided by how well your group performs. If I ran with a pro raid group, youd quickly see my numbers are way lower than theirs. You can therefore use logs, both raid and m+ logs for those than log them, to check dps and find ways to massively improve it which directly helps with m+ because you cant time a key without meeting the minimum dps requirement.
How do you improve your dps if youre a 620 fury warrior pulling 400k? It sure as hell isnt your gear or enchants. Lets check logs and see what youre doing. Found it. Youre now doing 600k+ MORE than what you were doing b4 because your rotation was wrong. You can now do m+ keys and ppl will invite you because when 5hey check logs, you have high dps and can help kill bosses faster.
Try and keep up.
Lmao no one uses raiderio for logs. You mentioning it twlls me everything.
Hilarious how you can’t stick to the topic. Keep calling me a noob it just makes me wonder what that makes you since you needed an entire extra month to get your portals.
You’re a bad player. I stopped taking this seriously when it was clear you’re so wilfully ignorant that you refuse to learn something new despite admitting you never use logs.
Ppl like you are a waste of words. Its better to just call you out and laugh.
I literally gave you examples here. Group performance makes big impacts on HPS requirements. Group performance also makes big impacts on overall DPS.
Routes, pull sizes, group comp all make a difference. Logs/parses are not independent variables.
If the group isn’t using utilities/stops then I need to use my resources on self-sustain which directly results in lower DPS. Stop trying to pretend like you are in your own little bubble and thinking the group has no impact on your logs.
Clearly based on the logs above you are the one who doesn’t understand that numbers are not just numbers.
You have the tools but you dk how to use it. So sad. Sasori, Sasori. Listen, if you ever wanna learn logs and improve, send me a dm. I’ve helped lots of guildies go from low to high keys by going over their logs.
We already went over this. You are the one who can’t seem to comprehend that logs are impacted by group performance. Obviously individual performance matters, but they are not independent variables. It’s even more evident based on how you have a habit of completely dodging facts and counter-arguments like the 6 logs above.
Sosari*
There’s nothing for me to learn from you. Did you forget that you needed an entire month longer to get portals?
If you’re in this thread defending the state of this game, I want you to picture yourself standing outside the local putt-putt center.
You sound like idiots defending the mini golfcourse as if it were some sacred establishment that would be desecrated if someone came through and beat your score.
Imagine going to a mini-golf forum and demanding that hole #7 be made harder because you’d be personally offended if Phil and his family from Florida managed to win the big stuffed clown for getting a hole-in-one.
That’s what you goobers sound like when you worry about people getting mythic gear, or clearing bosses.
Imagine thinking that your score at the minigolf course means anything to anyone and being so afraid that someone else might match your score that you come here every day to defend it so vigorously against anyone who challenges you.
Some of you guys are so deep into yourselves that you are trying to make miniature golf a professional sport when 99% of the population just gets a small kick out of hitting a ball through a windmill.
It’s one thing to be passionate about something, but acting like it’s something so special that it should be guarded to the point of being totally unappealing is ludicrous.
This whole game used to be a buffet of fun, easy content with a few challenging options. Now it’s just lemons. Lemons for breakfast, lunch and dinner. If you don’t like lemons, you’re the problem.
Man I hate what they’ve done to this game in some pathetic effort to show off their ability to make punishing content. They are so worried about people getting rewards that they shouldn’t, or encroaching on the achievements of a bunch of needy, fragile elitists that they’re willing to take the whole ship down with them.
I think they’re ruining everything with the difficulty and it’s their fault the game is struggling.
A cool thing about the game is, I don’t have to be good at it in order to play it. I just need to pay my money every month. Then I can suck as much as I want and get to voice my displeasure about the content same as you.
I do agree, however, that Blizz seems to balance pretty much everything around what is happening in high end content, like raids and M+. And honestly, I don’t think they really even try to balance it. I think they intentionally throw it one way and then another so that one month one group of classes are on top, then flip it so the people crying the loudest are on next month.
Objectively incorrect. Players cannot refuse to invite someone based on information they do not have.
In order to decline someone based on their skill level, they need to be able to see how this person plays. Which creates a conundrum as you can see. You even talk about how all possible available data can be cheated, so you’re aware that it’s impossible to know if someone is good or not based on things like io and logs, yet you keep pretending group leaders decline people based on skills and imagine that everyone who gets declined are just bad.
That’s just wrong. People get invited based on these 3 criteria, in no particular order:
ilvl
io score
how good the class/spec is perceived
No one knows how good or bad people in the list actually are.
Yes there is a logical correlation between being good to get higher score and ilvl, but I could make a group right now, invite 2 frost DKs with similar ilvl and io, and they will do different numbers and I can’t predict which one will be better, neither can you, neither can anybody. Your premise that people don’t get invited because they’re bad is just wrong.
Successful key holders do place them in a particular order.
General order of importance:
Class/Group Comp
Overall IO (Grabs attention)
Highest timed key for the dungeon being applied for
Overall number of keys timed in the key bracket
ilvl
All of which can be seen from the addon without looking them up on the website.
IO/Score does not show their skill, but it does show their experience. How many times did they time a +10 or a 12? Did they time this dungeon on a key level below? When done appropriately, success rates should go up.