Maybe M+ Leaving wouldn't feel as bad

But by getting gold they have proven themselves at least in understanding class/spec/role mechanics. I’ve seen hundreds of posts where people joined a dungeon and didn’t know how to tank on a basic level

:ocean: :snowflake: :ocean: :snowflake:

you can go check achievements if you wish.

No need for Blizzard to mandate players to have x y or z.

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I knew it wasn’t going to be popular, but I’m essentially saying things in one post that have been said over thousands of threads. I’m not that smart nor original.

These things have come from other players and previous games within Blizzard

:ocean: :snowflake: :ocean: :snowflake:

People don’t do the content, don’t intend to do the content, have never done the content. Have a list of suggestions on how to change it into something else they also wouldn’t play.

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ok I can like that,
but keys must go :smiley:

I was thinking if the M+ problem is so bad that Blizzard has to ban leavers, it might be better to have keys not downgrade. But, perhaps that is too extreme. Keys having some charges might be the answer.

While we are at it, let keys unlock at least 2 dungeons. :slightly_smiling_face:

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The delve system is fine,
but each dungeone should have their own levels.

Oh those are cool changes. It would be interesting to see if they had this play out during one season to experiment with it.

Or if a keystone gave a buff:

You have a 10 keystone that is either a GB with +5% stamina to the group, or a DB that is +2% leech to the group. (Though that adds a bunch of additional rng…maybe to counterbalance the keystone charge mechanic and the choice of which of the two dungeons to run from the key?)

Something that throws in a positive for each, but gives you a choice.

Two charges sounds great. Test it somewhere once and see what happens.

Sounds horrible conceptually.

Yeah, it would add a bunch of randomness to iO scores for sure.

I wish tyr / fort were back, and they ran concurrently.

No more fort weeks or tyr weeks, just keys.

WOW never experimented with that yet.

As in, you could get a fort keystone or a tyr keystone for the same dungeon during the same week?

Yea, and I really wish they bring back affixes, but could have different xal affixes on different keys.

There is. Wasting 45m-1h of your time

Although keystones giving random buffs would not work for high keys due to balance reasons, it could be fun for lower keys.

I think if they implement that, it could be like a seasonal affix like Xal’atath’s Bargain, and doesn’t work starting +12.

Yeah it would make reaching .1% title way more RNG in that case. Agreed.

I’d be down for trying this.

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No need to wait for X week to finally play with an affix.

Could be some keys aren’t desirable, but don’t think that’s an issue.

COT, always nuh uh.
COT is the RLP of this season.

RLP is fun.

COT has that dreaded roleplay section.

Because if there is not threat to lose, then the challenge is pointless and it’s an auto win game and if you do that then why have a game at all.