This is like the dumbest thing ever, like VALOR…
you could easily just REVERT it but instead you add another complicated change to it.
STOP FIXING THINGS THAT DONT NEED TO BE TOUCHED
Literally every single thing you attempt to fix, you break it deliberately to introduce a lesser complicated fix to the item you broke instead of simply reverting it.
'Twas apparently causing a server issue.
Be that the case, one would think the servers ought be looked into, but then this is the same company that works to remove such frivolities as chat channels in Covenant Sanctums.
It makes you wonder if this isn’t some sort of negotiating trick. Break something 100% then fix it by 50% and say they are listening to us, when 50% was always the goal. Basically, change something way more than is realistic so they can arrive at exactly the amount intended after “compromising.”
Like taking flying away and then returning it later on with new restrictions, but we are just happy it returned so we accept the restrictions.
I just won’t do them then. Its a simple fix for me. I don’t like the other WQ’s anyway lately it just makes me angry for stuff faction specific or everyone grabbing stuff while I’m fighting to get to it. I’m not playing a game to get angry. I’m playing to have fun and well it hasn’t been much fun lately.
You could stagger the WQ’s instead of giving every covenant the same WQ for the day but nope everyone is squished into one small area and they don’t even have a purpose. No story to them. They don’t change anything just busy work with other people that are able to make it so I take a very long time to get mine done.
Just not logging on for awhile. I don’t like not liking other players. That is what these do, and if you like that great…I don’t.
Considering I and many others have already been short-changed two-hundred-and-fifty anima when first that was introduced, 'twould not surprise me in the least bit.
If they’ve lost enough of their long-time devs, it could be that the current team just doesn’t know the code well enough to not break things, or fix what they break.
This is not a good idea and is going to alienate a lot of people. We need to making more quest npcs and ground loot multi-tap not removing multi-tap from those items that are. Do you not hear the cries on these very forums of being tired of the grindiness from Shadowlands? This is not wise.
The right thing to do is not to regress customer experience but to fix the root problem—either by upgrading server or whatever it is to avoid degrading customer experience. You don’t need any information to know that’s the right thing to do.
the quest is back to normal btw seems like there was just some weird wording from blizzard here about “the fix”? just did this on two toons and it was fine.