So really for me even if its melee it has a primal hunter close bond that feels closer to nature and your chosen companions and of you love your pet you have sentimental memories of that catch and you have that one favorite, its the best spec for feeling you and youre pet are kicking butt together.
Hehe well Im a hunter that loves Sv melee. Just wish my guild didnt need more range. We are overflowing with melee
Holy crap. You and your barely over 8k achievement points need to calm right down. Some of us have actually been around long enough to remember Scorpid StingâŚ
Anyway. MM is already an RNG tactical nuke. If the procs favor you, youâre a god, if they donât, youâre dog water. Adding an RNG tactical nuke to an already RNG tactical nuke class does not make it any better. If anything, itâs just going to be more disappointing when you get zero procs for the new and the old skills.
believe me. i torched these forums with many other hunters during that announcement mid>late wod when they said survival was going melee.
we always said that bm should have been the chosen spec for melee, based off the fact that rexxar and beast lord darmac were the only 2 named hunters that were melee hunters and they are 100% bm melee hunters.
melee bm really fit not only the lore, but the fantasy and bill to a T. it feed into the fact that you were a beast master. a wild primative savage that roams the wilderness with beast under their control. fighting side by side, hand to hand sharing bonds with your chosen beasts.
survival on the other hand got wrecked. it was perfect imho. it just needed a few tweaks. as i said black arrow had to go. it needed more venom and poisoned shots. more explosive type shots and more exotic munitions similar to what we had in wod. as for defensives we could of expanded up salves and natural remedies for heals and drâs.
it was such a missed opportunity on blizzards part. but that is neither here nor there. that ship has long sailed.
But, they are also removing it from the spec that has been billed as a sniper. A traditionally solo job that would hate anything that gives away itâs position and ability to sneak.
MM having pets in Vanilla was the first time WoW trolled itâs players because it should have never been a thing to begin with. You pitch us a Sniper and then make us use a pet that takes away from any kind of âSniperâ advantage I might have had
Except It DOES exist visually. The spell effect is right there on the PTR. A spell effect being temporary or fleeting doesnât mean it canât be customized. Itâs not misleading in the slightest, you just have unreasonable expectations.
actually, in a way, yes it is. a non-interactive pet. if this is something they want to do and stick with the theme to a T. a marksman should have no pet.
otherwise change the spec name to Ranger and then put in all these subtle non-interactive pets like crows, eagles, ravens, sentinels etcâŚ
but dont remove pets because oh, it dont fit the bill and then add a bunch of passive non-interactive pets.
Itâs a spell effect and hunters are not mages, so the effect is something physical. That simple. No need to change the spec name. Nothing about marksman implies controlling animals.
Last I checked, the first part is not how falconry works. The bird is sent into âbattleâ and kills the target. The handler doesnât participate and as far as I am aware never has.
If we are talking about spotting/scouting then there are dog breeds designed specifically for that, usually hounds and pointers.
I always played Marksmanship when I played my Hunter, and until Lone Wolf made taking pets a net negative I used pets. They were part of the class, which was the point I made- core part of class pulled out for one spec. Youâre not arguing with somebody about whether or not the changes bear merit, because I like the changes. I just think options are good, and I donât think that somebody else deserves to hear âtough it out or unsubâ because Iâm getting what I want or like.
Nobodyâs forcing you to sit here reading opinions from people who are unhappy about the change. Why do you feel the need to keep saying this to people who are upset about a change?
I canât disagree more. Anyone who has done any kind of systems design or development knows options need to be limited. In this case, the âoptionâ was hampering spec design.
If yâall consider Murder of Crows and the PTR Eagle to be âpetsâ, then I guess Iâm okay with that version of a pet. Just like Iâm okay with Monks whipping out the Celestials for a while. But my impression is that yâall want MM to still have a pet that needs to be managed and that can die to various mechanics and need to be revived.
Whatâs hampered Hunter as a whole is antiquated and undeveloped pet controls. Why in 2024 does Dismiss Pet still have a cast time? Why is there inconsistency in pet pathing and behavior in endgame content?
This was already an option. Surely there was a way to make the changes being made without stripping a core part of the class out.
Same reason I do what? Iâm not in here gloating or being unpleasant with people who are unhappy about changes, and I personally like the changes. Iâm just capable of understanding why people are upset about the changes and donât believe in âscrew them, I got what I wantâ as a general outlook.
I mean no go on the PTR, itâs really no different than AMoC and adding some customization to it will still not make it into a controllable slice of your damage that can be killed or CCd
Which they went on to clarify meant that they want it to be customizable in the future. Not that they want to bring it back to having a pet bar / needing orders / being able to die and gating various abilities behind it being out constantly.
Ignoring the context of the âtrue petâ line is also misleading.