I think if players lost character progression in WoW, a similar post would have been made because the player base would deserve to understand why.
That said, I do believe since the leadership has changed hands, there has been a shift. It may be more prevalent in certain departments at Blizzard than others but that can also simply be a product of certain departments not having anything worthwhile to share yet too.
In terms specifically to WoW, I would say that how 9.2 gets conveyed to us will be a telling tail on whether or not the change has trickled down to that team or not. A majority of the work on 9.1.5 has been happening even before the shift in leadership so I don’t expect much in terms of transparency or forwardness around that work as we should with 9.2.
The cope is real
I don’t understand why anyone responds to you with reasoned responses because all you ever do is stick your fingers in your ears and basically respond “No you!”.
I mean what did I say that was countering his?
All I said was the cope is real. Which is true. LOL
not without insanely intense pushback in every form of social demanding why
the wow team seems to take their players for granted these days given the type of garbage systems they put out, their opaque transparency, and generally unresponsive dev team
It’s a known fact that we get one blue post a month. It might be “hey, buy this chicken mount…now in blue!”
I’m pretty sure the forums would go full meltdown if we couldn’t log or had loss progression. It’s bad enough on patch day.
I remember when old D2 had a rollback lol…good grief
Which is a childish way to respond to a dissenting opinion that wasn’t aggressive or derogatory in any way. Every time someone has a good faith response to one of your arguments you either deflect or act like a spoiled child.
They had to be transparent. If WoW had the same issues, can almost bet there would a fat post on how, why, and what they are doing to fix it.
I get that and completely agree but only to a point.
Blizzard has never been as forthcoming about any disclosure than they were in the article the OP linked, so perhaps this was for them to test the waters to see how the community would react to them being honestly transparent and open about the problem?
Being open and transparent also means being willing to accept the criticism and that can be hard to adjust and accept sometimes, even by the best of us.
I watched an interview with Ghostcrawler a while back where the guy asked him about his dev watercooler blogs and at the time he did it despite getting push back because he thought it was the right thing to do.
But if those efforts are met with a majority of negative responses in which most cannot be taken as constructive criticism, then you have to ask yourself was the effort worth it?
The point is, it takes effort from both sides. Blizzard has to be willing to step into its not so safe zone to be pointed about things like this but it also takes effort from the community to acknowledge the transparency, treat it for what it is, and not be completely dismissive that it would have been better to have not disclosed anything at all.
Absolutely.
Anyone who played when TBC originally launched knows full well how bad the server stability was, this was before layering, CRZ, and all the new fancy tech they use to keep shards stable. You literally were unable to play for a few days because of this.
They were very forthcoming even then about why this was a problem, apologized, and even compensated players for their blunder.
Launches no longer really experience this type of technical problem any longer, at least not at the degree TBC had. The worst since was probably WoD with Garrison instancing but that was resolved within 24 hours of launch iirc.
Very true… Here is a good example of BlIzz response to a similar issue after realm merger last year
they’ve always been more forthcoming when it came to diablo… just my observation.
It’s a known troll. Ignore them.
Funny story, I woke up one morning over a week ago to find D2: Resurrected installed on my computer, and I’d paid for it. I never logged in and requested a refund, I played that game out so thoroughly I’d rather play D3 (which I won’t do either). Luckily they gave me my money back. Ambien is a hell of a drug apparently. I don’t remember it, like, at all, but it happened overnight so apparently I was sleep surfing or something. Props to the GM who refunded me, I’m pretty sure he didn’t have to do it.
Anybody reading the post, getting a serious Diablo 3 launch vibe here and just sighed?
Usually it’s news that’s been known a month beforehand thanks to wowhead or mmochamp
Ha ha ha Anon is back for more bites
I know, I love how he abandoned the thread as soon as he got called out on his nonsense.
ftfy
WoW is the only division of Blizzard’s major IPs who aren’t transparent.