The thing is if people were serious about gearing up and entering harder content they would stay away from LFR. Probably the least time efficient most rage inducing bit of content a new player has to sit through. Especially when low M+ and open world content drops higher ilvl loot at a faster rate.
The solution now is to just roll an alt do the bare minimum then afk in LFR and blend in like the rest of them until you get the mog which is a horrid approach but Blizzard forced our hands.
I fully believe there should be no restrictions in place for mains to “need” on gear for transmogs. Like, why try to gear through LFR when you can just do m+? “Ohhhh my ilvl is too low, I don’t get let into groups”… make your own groups, do an M0 tour and work your way up. You will likely smash a mythic in the time it’d take for an LFR queue to pop.
Tldr, let the mains need lfr loot, if you genuinely need gear, do m+.
Imagine that… There are people dying all over the world and you have this guy making new alts just to get into LFR to get some transmog items that he will never use since he has over 35k achievements and has probably some of the rarest transmog in the game. Yep… That’s called elitism.
I really hope in the future they take some of the suggestions in this thread to heart, whether it’s bags at the end that have mogs in them and maybe some other goodies) or mogs along side gear that people can roll on.
To appease the people who want to think of LFR as raiding.
The decision was made going into DF that loot from raiding is going to be distributed by group loot, and the forums love to yell really loudly that LFR is raiding.
This is only your interpretation of what ‘Need’ means in the context of Group Loot, or perhaps what you think it should mean.
There’s nothing in-game that says this is how it should be interpreted.
To another player, ‘Need’ can be interpreted as ‘I need this for transmog’ or ‘I need this to disenchant for crafting mats’. Different interpretations are equally valid.
Once again, not my definition. Not my interpretation. This is how need/greed loot has worked since it has been implemented ~15 years ago. This is Blizzard’s definition and Blizzard’s system, which is based on loot systems used in Vanilla and BC. I don’t get what is so hard to understand about that.
Ill quote this one for those who still think this is my definition:
Typically, roll order is as follows:
-Main-spec roll: Only roll if the item is an upgrade over the piece you currently have equipped.
-Off-spec roll: If no one’s main spec can use the item, then players with a secondary role can go ahead and roll.
-Disenchant/Greed: If, by some misfortune, no one can use the loot or the loot is bind on equip, everyone can roll on the item or, if at all possible, the result of disenchanting for BoP items. Some groups also stipulate that only people who have not won any loot in the current raid should roll by this point(particularly if a piece of loot is useful to every player or 25-man runs)
The link where you copied that text from isn’t even from Blizzard…
The other link just takes me to where Blizzard explained how main spec takes priority ove offspec - ie if I need roll on a healer trinket while playing my ele shaman, I would always lose if anyone in a healer spec also need rolled.
You just don’t comprehend the whole “which is based on loot systems used in Vanilla and BC. I don’t get what is so hard to understand about that.” I mean comeon dude. Also, look at the sources for those explanations. Pay attention.
Context clues should tell you that need is for gear upgrades, not for mogs and DE.
the problem being people ARE using need for vendor/DE , and afaik once vendor/DE they can do the same again the next time they are in the raid in a repeating cycle.