#MakeItPermanent

You didn’t describe anything, sorry. Just because you sucked at making gold didn’t change the fact it was a myth.

What did you play in BC? I was always going between all 3 specs.

Mage. Respec’d arcane a bit before it was really viable, and stayed there.

I have friends that I always do my dailies with. If we choose different covenants based on what’s best for our classes and we can’t do the same dailies, this will be an additional fail as for WoW bringing players together.

Ah, not really surprising for a pure DPS to stay put.

Having covenants be difficult to change isn’t meaningful. It’s tedious. Especially when covenants have zero impact on the overall story, nor will they have any existence beyond Shadowlands.

Yes, you could say it wasn’t worth the cost to respec.

because no one rerolled toons over and over in legion and played till they got the lego’s they wanted. oh wait, people did and will again.

if you cant help but to switch to the FotM instead of sticking with a deap, meaningful choice, that is on you. if YOU, the OP, have to be forced into a locked covenant system to not switch when you really, really dont want to anyways, you have problems dude.

2 Likes

Hi! Classic player here. Just wanted to stop by and say that you’re full of it. Back in the day, the respec costs WERE prohibitive. Gold was nowhere near as easy to get as it is in Classic today.

1 Like

yes, it was a silly comparison, and it has nothing in common with what is being discussed.

erm, since what covenant you choose will effect aspects of your character, then yes, it very much is a meaningful decision.

see, these arguments are complete nonsense.

Once again, just because you sucked at making gold doesn’t change the fact it wasn’t cost prohibitive.

You could, but it’s obviously extremely subjective. And I think that’s a different statement from “it was prohibitively expensive to respec” given how many people did it regularly.

You can’t simultaneously claim it’s “not meaningful” and then say that it’s going to ruin the game because it affects your gameplay too much.

They have zero impact on the actual story. Therefore they are meaningless.

See, you’re wrong.

then covenants should be permanent? the idea behind making them tedious is to make it so you don’t switch constantly and the choice becomes more meaningful but you still have a chance to pick a different one if you regret it, like, I feel there’s a logic behind it
if you could swap freely with no costs whatsoever then you’d do it to be optimal and then what covenant would you be with? idk, the one that does x% more damage

so far :woman_shrugging: we don’t know what’s gonna happen on the upcoming patches

how many things besides pets and mounts had any impact in the next expansion?
did shadowmourne? did sulfuras? did the legion artifacts?
we’ve always had " borrowed power " talents change, weapons and armor get better, but nowadays it’s a buzzword streamers started using and suddenly everyone thinks we’ve always had some sort of " permanent " power xd

1 Like

The story is what makes them meaningful. Since they don’t have any impact on the story, that makes your choice of covenant ultimately meaningless. Making them difficult to change is an exercise in tedium, nothing more.

#permanent
deal with it

I appreciate this thread because it highlights a common misconception people seem to have about covenants; You’re not stuck in your choice, you’re able to change covenants. Many people don’t seem to get that.

Because you know, for the past 15 years we could and were told we could do any content we wanted to do well. And then we got covenants and as advertised and as tested they will completely remove something that shouldn’t be removed. Being able to pick a loadout for the content I want to do is not a unreasonable expectation. BFA for all its faults still made this possible, if i wanted to make a loadout I had to farm the gear and azerite and essences, but I could. If I want to make a loadout in shadowlands I have to give up my nightfae raidinging loadout for a necrolord pvp one. I will never be able to just have my loadouts ready when I’m switching content, I would have an easier time doing it in classic then modern wow and that is outright silly.

I think its far more meaningful too because I won’t be some permanent covenant traitor who plays nightfae on raid nights. Venthyr on push weeks, and necrolord on the weekends for pvp preparing for the monday return to nightfae grind. And if the grinds too high I’ll just make a separate m+, pvp character, all different classes none of them because I like the covenant just I don’t want to gimp my group for a abritrary system so I won’t. I can actually be a necrolord dk instead of being a habitual covenant traitor, how is this not the actual meaningful choice here?

Also how is this homogenization? All the abilities are already there the only difference is the timegates of unknown length. Its not like I’m asking for every class to be the same here, I’m asking for player power to be generally accessible as it always has been.

1 Like

If they had no damage differences, then you could just as easily pick one and stick with it the whole expansion.

1 Like