Blizzard made the most popular mmo of all time by embracing the casual audience. Then they got too big for their britches, they want casuals to subsidize their endgame but also know their place.
Mythic raiders talking to each other about casuals: let them eat cake
Mythic raiders talking to people who don’t: blah blah bootstraps
You mean in vanilla when they added raids that casuals weren’t a part of.
Or the part you needed to go farm fire resist gear because casuals were 100% doing that
Or the part where you can craft a legendary, but you needed to raid.
but Pyri,
people were pushing mythic extremely high keys where ther was absolutely no rewards,
so blizzard should go back to that model,
leave titles very up at 30+ and give mtrack gear (or vault) at 7+, everyone would be happy.
Yeah. In today’s numbers, max level quests would give 619 gear and world drop epics would be 639. Crafted gear would be literal BiS for several slots. Mythic raid would be puggable by any group that had seen the fights on YouTube.
There’s not that much variance in vanilla wow. Max level quests were only 6 item levels behind raid loot. I only added to that because quality used to affect stat budget.
It’s not. If they were willing to do it, they wouldn’t be asking for it to be lowered.
Plain and simple. Want mythic track gear. Do mythic raids or m+ 10
There is. Raids can drop up to 73 ilvl
Everything is just a simple percentage based off of 68 (being the most common)
Even 63 ilvl based on a 72 ilvl item would correspond to 560 on a 640 ilvl
So by your logic if they raised mythic gear to be given a m+ 20, you’d be fine with that. In reality, out of your skill range and completely unobtainable, but ya know, if you wanted that gear you’d just go do the content. Plain and simple.
Oh okay i’m sorry, let’s move it from world quest gear to heroic dungeon gear.
580 instead of 560. Now they line up when compared to 640. Point being, you’re extremely far off base with your “matchmaking” for ilvl rewards
Yes. It would just be reverted to DF S3 difficulty. Again, the rewards are meant to match difficulty, not an arbitrary key level (which is why it’s always changing) SL: 15 / DF: 18 / TWW: 10
In the event they move rewards beyond my skill level, so be it. I’m not playing for the gear anyway.