I mean it’s fine to not enjoy mythic+ or dungeons, but trying to paint them as something to be removed when a lot of people enjoy them and you don’t even do them is weird.
It’s amazing to me that both horde and alliance get a dungeon right next to their city of a similar level range (Gnomer and SM) yet SM is vastly more popular even for alliance that have an insane run to get there.
That’s only because you haven’t realized the great reality of Mythic dungeons being life support to 1 % of the player base and we need to keep them happy.
For a company as big as Blizzard this shouldn’t be an either - or.
They could, and should, be able to do everything you’re talking about AT ONCE.
This is a management issue. Pure and simple.
Get use to it. People attitude change overtime. People don’t want to have to wait for 19 others to raid or set aside a few hours a day each week to raid. People just want to enjoy content whenever they want. Smash a few dungeons whenever. I been dealing with family issue over the past 2 weeks and if I was set in a raiding schedule it would not work. But with M+ I can still sit down and knock a dungeon or two to have fun and relaz
Sorry to pop your bubble but this have been happening in BC and WoLK. People leave dungeons all the time since tank aren’t pulling fast enough or the run is taking too long.
I have never used LFR even once, I just fear it will be like M+ and someone will say "boot that druid! She doesn’t have the Ring of Despair or the Helm of Stupidity, or whatever gear I’m missing to be considered an Uber raider, and life is depressing enough to have to deal with that.