M+ is killing WoW

I’m not. I just play the classes I want to play.

It’s really not that hard.

You can make mistakes and time keys.

Yes. It’s a challenge. Challenges are fun.

But again, I’m not playing to get anything. I don’t care about the loot.

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You need to win several games above 1k rating, which isn’t hard, but is certainly a grind.

The worst part is the queue, if you’re DPS. Easily an hour+ for shuffle, the only way to obtain it if you’re solo.

That’s cool if you find M+ fun, I just want a return to long PvE in a small group.

The mega-dungeon seems targetted to people like me, but then it’s moot once you realize I don’t have an IO and playing a non-meta class, so groups won’t have me anyway.

I have tried to get in there, better off rerolling Aug just to see it. Which, meh, I’d rather not.

I also don’t think the meta has ever been this bad before, also playing against me.

But again, mega dungeons, the closest you’re going to get, are pretty much born of M+.

Blizzard abandoned those types of long dungeons well before even mythic difficulty was a thing. Even well before challenge mode was a thing!

You are misattributing your blame.

That’s not going to keep you out of the M0. You could also just form your own group. This is more a mental barrier than a real one.

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The meta stuff is so horriblely overblown on the forums it’s insane.

Last night I ran 2 pug 20s. Timed both, one of which was 2 chested. The dps were:

Fury/ret/BM Hunter

Fury/Ret/havoc. This run didn’t even have bloodlust we just used drums.

Triple melee of non-meta specs even.

And of course me being a MW (the “worst” healer) my presence already makes the group non-meta.

I’ve only done the new mega dungeon once so far (was busy the first week) but our dps there was enhance, Ret, warlock. Far from meta as well.

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Seeing as how I’m not doing it for gear, I just see little to no reason to step foot into M+.

I’ve done all those dungeons before, I’m not seeing anything new.

I would have liked to see Dawn of the Infinite, but I’ve gotta eat my vegetables and do M+, and to that I just say, no thanks.

They need to design more content in this game for ‘all’ or at least allow for more cross-pollination.

In the days of older WoW expansions, I’d be able to get in due to high iLvL.

Because I don’t have the IO, folks just don’t wanna take that chance, and I just don’t feel like grinding content I simply don’t enjoy.

Not wanting to do it doesn’t mean one cannot do it.

Tons of people can PvP, but find it unfun.

Wish battlegrounds and PvP would increase my IO, because getting to 1600-1800 on multiple specs was difficult for me, and apparently even Blizzard thinks it’s equivalent (or above) to Heroic Raiding.

Such variety!

You do the same thing I do on these forums when I want to argue but not have a real conversation, where I alternate between voicing my real genuine thoughts and then throwing out cheap gotchas that I know are bad arguments anyway.

Yes, looking at the top 0.05% is exactly indicative of pugging 2-20 keys.

Super big brained.

The top 1% (as stated on raider.io) is 2964 which is +22s.

And you’re looking at a few pages of the top runs…

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As if the rest of the playerbase doesn’t follow that the top players do.

It’s always been like that, just now it’s worse than ever because a support spec brings out the worst imbalances in other classes.

It’s whatever, I just agree that M+ and designing most of your game around a small amount of people rather than the larger amount of casuals, is bad.

Because I play WoW, used to PvE seriously before BfA.

In any game, people follow what the top players do- that’s just multiplayer.

Loved when Mythics were new in Legion, dumped them once they became E-sport obnoxious and not actual dungeon crawls.

How would you know? You aren’t even doing it?

I’m pugging keys all the time as the literal worst healer with group filled with non-meta dps timing 20s all the time.

From raider.iOS own data the most popular tank for +20 and higher keys is a prot Paladin despite them not being the meta in the very high range.

Most popular healer is resto shaman, also not the top end meta.

Ret is the highest repped dps spec (even over shadow priest) for 20 and up keys and it DEFINITELY isn’t meta.

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This thread took a wild amusing turn all of a sudden lol.

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Do you ever get tired of people who don’t engage with the system trying to tell you how it works

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and yet here i am wanting to do more keys on my 443 spriest even though i finally got spoils last night

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Hey, I just agree with OP.

Ofc the survivor-bias folk who have gone through M+ are gonna tell other WoW players ‘there’s no other way’

I 100% believe the game would be better, if it adhered more to the classic dungeon crawl, rather than the 15-minute bite sized whatever it currently is.

And I can’t because I have to do M+ to be able to get in.

You don’t seem to understand that, lol

It’s not designed for me, it’s FOR YOU!

Good riddance to this game, honestly.

All Blizzard IPs are in the trash, including this one, especially given people would proudly stand by a terrible system, that reduced DUNGEONS (look up the word) into short hallways.

It’s not that I think there’s no other way; it’s that it’s demonstrated.

You say you just want longer dungeon content that you only have to complete once.

And here’s your chance! Dawn of the Infinite is right there!

But you’re… not doing it. Huh.

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no you don’t. who said you did?

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You don’t have to do M+ to get to 420.

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Blizzard killed the long dungeons runs WAY before mythic+. Hallway dungeons were a TBC thing.

Aoe fest dungeons was a Wrath thing.

Even in vanilla when they launched their final dungeon, Dire Maul, they broke it up into wings instead of making it one large dungeon.

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I’m at 421 or whatever, again, no one is making groups, period.

I’ve tried starting my own, no hits.

Honestly, game might be dead?

Never seen a new dungeon abandoned this quickly, either. Dead content?

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I’ll heal a Dawn run for you this Sunday.

Weird. I thought this was the sort of content that blizzard should be making more of and that the masses yearn to play.

What happened to dungeon crawls being so much better?

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