M+ gear gap widening vs Mythic raiding

this is something only a person who has never organized raided before would think is a good idea.

1 Like

Thank you. You nailed it

1 Like

Generation after generation of introverts. And you wonder why raiding is dying. Need proof ā€¦ try calling instead of texting someone younger than 30.

I thought the literal dripping sarcasm was enough of a hint, but I guess it wasnā€™t.

Not that I need to tell you I have or havenā€™t raided in an organized fashion before, which I have.

I can tell you Iā€™m tired of ā€œbut M+ gives repeatable loot!ā€ as a reason to punch it down. People want loot to be more comprehensive and create a more even platform of loot, the conversation starts with how to actually do that, not kneejerk garbage like this:

Toxic trolls whoā€™ve decided theyā€™re in a camp rather than actually thinking critically about the issue.

1 Like

It is a valid reason to not have it drop the highest item levels in the game at the end of a dungeon.

Meh. Under 30 and introvert here, and Iā€™m honestly not a fan of texting. Itā€™s convenient, sure, but itā€™s so damn hard to have actual conversations over text most of the time.

Are you referring to the argument people have posited about making keys at a certain threshold drop Mythic level loot? I do think the concept of non-limited Mythic loot is stupid, but at the same time thereā€™s a weird balance being struck currently with Valor and the Vault system between keys and raids. On the other hand, thereā€™s a certain item level of loot in raids that is utterly unobtainable in other content.

I wouldnā€™t go so far as to say ā€œjust implement pvp power + m+ powerā€ or ā€œjust have everything work like pvp gear in pvpā€ are the best answers, but theyā€™re potential stopgaps for a real solution. (Not so much a Power system, because thatā€™s honestly atrocious in terms of execution. I never want to carry 4 damned sets of gear around again.)

Max M+ drops are 288. Heroic raiding is 291-298. Where is this alleged best gear in the game?

1 Like

What? Iā€™m responding to the hypothetical that has been proposed many times in this thread and others like it that high M+ dungeons should drop the same iLvl as mythic raiding.

1 Like

They are talking about the vault reward. 1 piece a week. There is no infinite grinding.

The ā€œtheyā€ you might be referring to are. The ā€œtheyā€ that Iā€™m referring to are referring to the dungeons themselves. This is a case of ā€œyou donā€™t need to jump inā€ because youā€™re representing a totally different argument.

Iā€™m sure somebody said they want spammable M+ Mythic loot at some point, but to my recollection of this thread the core point is questioning why the end-of-week M+ Vault canā€™t potentially scale up to a key threshold where it potentially offers loot at the same item level as end-of-tier Mythic bosses.

All that is fine - there is a reason I only isolated a single line out of your original response to me, because that is the only point I wanted to contend. M+ being repeatable infinitely is a reason to not drop the highest item level, which I think we can both agree is something people do and have suggested.

Nothing else need be extrapolated from my reply. I agree that the vault should offer better options for M+ players, and I would also take another step forward and say that they should be able to target rewards from their vaults in the same way raiders can allocate certain items to certain players

1 Like

People do and have suggested that we delete Mythic raids entirely. Should we take that seriously too?

If you mean this, Iā€™d point out the responses that followed where I clearly indicated that that was valid, but most of my point about removing loot locks from Normal and Heroic raiding related to a scenario where gear was capped off at Heroic item level. If that doesnā€™t happen it wouldnā€™t make sense.

Iā€™m not taking people seriously that tell me M+ should drop Mythic gear infinitely at end-of-dungeon. People who actually unironically believe that are being off-the-wall stupid.

As to what you said- yeah, ultimately, I think the big takeaway people are getting from the number shuffling between raiding and keys is that there are still disparities that need to be ironed out (on both ends of the scale).

1 Like

No, but obviously we are still entitled to respond to what we read on a forum.

How ā€œseriousā€ you think making some comments in a thread is is up to you I guess, but to me itā€™s just a passing conversation I wonā€™t remember in 20 minutes.

1 Like

You 100% are. Anything you want to say. Hopefully I didnā€™t make you think that I was trying to suggest otherwise.

Here is the deal trying to gear up an alt for laugh before DF

Qeue for LFR waiting an hour and woot they are on the last boss. If I do m+ I could easily gotten 2 runs in that time and most likely some gear.

Bloody amazing to see Blizzard cater to M raiders who are the tiniest minority of WoW players out there. There are way more people who do M+, so Blizzard screws over the majority to make M raiders feel like special snowflakes. Glad I didnā€™t pre-order DF. What a mess.

1 Like

they increased rewards up to 20, on par with middle of the road mythic I think