M+ gear gap widening vs Mythic raiding

No. 75% of the bosses in mythic raids drop higher ilvl gear. Before this change, only 25% dropped higher.

1 Like

It doesn’t matter what they said. Players are capable of drawing conclusions from their observations. You may draw different conclusions based on your observations, or you may be basing your conclusions on historical data that may no longer be relevant. You’re free to do that, but still, it’s your opinion.

The idea that the game should discourage people from playing is not a good business decision.

Without gavel I couldn’t push to competitive levels of blood dk tanking in m+.

Dinars kind of doubled down on this because I still had to raid to be competitive except now the haves group started to get bigger than the have nots.

No one is arguing +5s and normal mode. We’re arguing top tier play and the hamster wheel. The current system feels terrible to both high end groups and there is no way besides dinar style systems to guarantee a slot. A slot that if balancing is borked could determine a spec or class’s viability.

It’s not drama for the sake of drama, it’s valid feedback on a feels bad system lol?

And without the Hakkar trinket, raid tanks in seasons 1 through 3 would have been less effective. Not to mention items like Poxstorm, Unbound Changeling, etc. All of which came from M+.

What’s your point, again?

1 Like

Strangely enough I’m OK with all of this.

1 Like

My point, if you stop being offended at every post and read through them, is that the system feels bad for both parties.

Crying foul on a feel bad for one side isn’t drama, it’s feedback.

The silly thing is, people will STILL be spamming M+ up the wazoo. It’s just that good, even with these “bad” rewards.

1 Like

So, you basically just invalidated your own comment here lol.

That is my point, the people thinking M+ should be the only path to top gear, or the only end game activity only are completely biased and very delusional at that.

Raiding will always be the main focus of WoW no matter how much you guys want it gone.

So you are still getting Gear that is equal to Mythic raiding gear.
doesn’t mean you get to outgear the Mythic raid.

Ff14 raiding is puggable is the difference. You can queue up for individual bosses and form practice parties. Ff14 raiding and WoW raiding are two different things the only similarity is the stupid overused word “raid” which honestly can have 50000000 different meanings at this point. Destiny “raids” are only 6 players. Yes many games have “raids” but wows raiding style is archaic and needs to evolve.

wait what? pitched roofs are definitely a thing i’m confused by this.

1 Like

I know I’m just gonna do my vault each week and gear as i go.

It’s what I’ve always done. It works. I still outpace my Guild.

Totally agree. They need to slap a weekly lockout on every M+ dungeon, increase the mechanical difficulty past +10, and adjust the rewards accordingly, which would be an increase in gear quality for higher keys.

But they’re not going to do any of that.

1 Like

I didn’t invalidate anything.

And considering you haven’t even raided in Shadowlands or done Shadowlands dungeons higher than normal on your account, your postings are legitimately suspect.

No recent PvP achieves. You don’t do any end content on your account. So why are you the designated forum warrior here, standing up for all that’s good and holy while not actually valuing any of it enough to, like, do it?

This would be at odds with how the Diablo 3 developers want us playing WoW these days.

Brewa has told us multiple times that he thinks mythic+ should be restricted to guild groups.

No, just that I get tired of all the complaining from people who insist on pugging it, and then complain about the decision they made. And that restricting it to guild groups (or communities) would cut down on those silly complaint threads.

1 Like

This is just a way to deflect. I quit WoW for most of SL, but I’m well versed in the state of the game right now. BTW, I’ve been a high end player for most of my time in WoW. I know what I’m talking about here.

You guys that think that making M+ the only form of end game content are completely delusional.

I get that raiding might to evolve some, but out right removing it would kill WoW.

Yes, you support driving a large number of people from the game so you won’t be forced to open threads you know are going to bother you. Makes sense if you’re trying to put the game into maintenance mode where you will never get new content.

You are claiming to be a big supporter of raiding. You just came back. You have at least one level 60, who hasn’t done any end content.

I’m not one of those people. I actually believe there needs to be content in the game to keep as many people playing as possible. You seem to disagree with this concept.

But running into crass hypocrites on the forum inspires me to point out the discrepancies in their claims. You write like an employee who used to play the game and has been assigned to defend Blizzard’s decision on this matter because it’s a slow day.

1 Like

No, I support people taking responsibility for their actions. If somebody DECIDES to do something, and then COMPLAINS about their decision… what the heck?

1 Like