For me, I don’t see this part as a problem, because 15’s are too easy to have been granting gear just below the ilvl cap (from vault).
the effort a player has to put in to mythic raid is VASTLY more than the effort a player has to put into 15s. the gear distribution was skewed, and in the new system, they’ve corrected that.
Does it negatively affect players who cap out at 15? I suppose it does, but I don’t think that’s a bad thing, gear should be commensurate to the content in which it drops. bringing 15s more in line with heroic/early mythic seems fair.
I think a big part of the problem is the psychology here. People are used to getting max rewards. now they’re not going to unless they (can) do 20s.
what are you talking about these changes are great, we have never been so close in ilvl to raiders as m+ers since legion where you could tecnically get better gear then them with titanforging from m+, only 3 ilvls behind the last 2 bosses and being able to get mid mythic ilvl boss loot from a 20 end of chest with valor upgrades is huge
More +20ers may be incentivized, sure. They’re the ones getting the better rewards.
The typical KSM crowd is going to see their max gear was nerfed while key scaling was buffed. Will some “rise to the challenge?” Sure. Will others feel let down and just unsub? Of course.
Nerfing +15 gear helps no one. The +20 tier should definitely be there, but the “nerf this larger crowd’s gear and buff the smaller crowd’s gear” is an unfriendly approach. +15 should’ve been left alone and the +20 should’ve been added without touching anything else.
From what ive heard, only the top 1% of players are getting affected by the change but again thats what ive heard not sure if im missing something or was given misinformation