And that is why having additional sources of loot is a good thing.
Chain pulling neth till everyone had class trinket would probably make me blow my brains out.
However, bringing back more timewalking raid events for places like bt, icc25 or nighthold and letting it drop gear upgradable to 441. Now you are talking.
Yea, I don’t doubt it, raiding is bad content propped up by the gear that drops from it.
I feel a lot of people who raid, and maybe play WoW in general, view gear as a reward or goal; gear is neither of those things, it’s a tool that allows you to do the most difficult content you as a player or collective of players are capable of.
If by remove the lockout on bosses you mean bosses can be infinitely farmed over and over again, I personally wouldn’t care but that would lead to completely degenerate gameplay and next to nobody raiding past week one of the season. If they make that change, you’re just going to spend an hour getting everyone their BIS from each boss.
Which is what people do with M+ currently anyway. Like I said, if 1 guild of mine is already 8/9H - faster then we EVER cleared a raid, primary geared from M+/crafting and M+ crest farming, it’s ALREADY doing what you described in taking away a reason to raid. We’ll be AOTC within the 1st month, then what? We don’t do Mythic raiding.
M+ would destroy PVP too if PVP Doesn’t have pvp ilvl.
The idea that reputation and quest are limited per day but loot for M+ is unlimited is absurd in the first place, also why do we still has raid lockout anyway?
You don’t need to ask for that because raiding loot is already massively overpowered - why would you need to nerf M+ loot when you’re already happy racking in the loot.
9pm - 1am is my “free time”, I spend it doing what I enjoy which is raiding. After I get AOTC I stop on that character until the next raid. So normally I raid hard a month or two, then take a few months off. If that makes sense.