Loving HC Swamp of Sorrows

then prove it. should be fairly easy.

I don’t think I’m going to bother recording hours of video just to appease some random forum gnome, no :expressionless:

Lol, Blizzard hasn’t spoken simply because a week goes by without any update. They have spoken when they speak on it. Until then Blizzard has always been really good about transmitting radio silence while players bicker and then finally making a statement while changing it.

Based on what I’ve seen my guess is it’s pretty likely to be addressed at some point and as more and more players reach the zone and experience it the voice will get louder.

The whole goal of the rules of HC as well as the PvP changes is to not drop unintentional PvP on people, and if some patting guards, working intentionally or not, are ultimately causing enough unintentional flags and deaths as a result of PvP Blizzard will likely address it at some point.

They changed the hostile nature of the elevator guard away from original design solely because, while it worked as intended, they saw it as an issue for HC design. Why some of you think this scenario is all that different is beyond me.

Seems like plenty of people like griefing others.

Has anything been changed at all from the classic wow to classic wow hardcore? I doubt we will see any service that makes change.

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Only going into the other faction’s Capital cities or attacking the other faction’s guards (and other NPCs) should flag you. It was like that in Vanilla, it was - and is - like that in Era.

So yes, it is changed.

Those random guards flagging players in strange places is a bug only happening on the HC servers, I certainly hope Blizz will fix this bug soon - and I hope all that gets flagged by any guard or action not mentioned here will use the ingame bug report system.

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Was there last night, that Khadgar book only took me 20 kills!

And they won’t be any different than any other server.

Except for the whole you know, the Hardcore mechanics

Except for the guards now flagging players for PvP …

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There will be zero people disciplined for killing a PvP flagged toon.

The difference in the two is that if I’m going to do my level 30 warlock class quest that sends me Thousand Needles there was no way for me to avoid aggroing that guard at the top of the Barrens/Thousand Needles lift. If I was going to use the lift, I was going to have to deal with the guard somehow.

On the other hand I had no issue avoiding all the Stonard scouts when I was working on the HC character on Bloodsail before they announced/released the HC servers. True I had to be careful but I was able to get all the quests done without aggroing any of them.

That said, a player shouldn’t be flagged unless they directly attack the opposite faction guards. Aggroing and running away with no attack shouldn’t do it.

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The sad thing is this was a regular complaint during Vanilla when the auto-flag ganks didn’t mean effective deletion of the character. And as we can see Blizz either still hasn’t learned or completely forgot this lesson which should have been an outright Duh moment for HC.

That they do so, is new to the HC servers. Just you test in Era ( already did :wink: )
It was a bug in Vanilla - more so now in HC.

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Have you tried not going there?

Just buy a lesser invis pot for <50s presto bingo you’re past the 1kn guard.

People just want to be lazy and mindless.

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There are ways. Get an invis pot like someone else recommended. Get a summon.

When I played on non official I actually successfully got past him without flagging. I put my VW on aggressive who went and aggro’d him without my command so it was not considered hostile from me. Since he didn’t hit me and I didn’t attack him I didn’t get flagged. Got on the elevator so he bugged out and I was good to go.

I think all that really matters is how big of a fuss people make over it. As others have stated the guard interaction seems to be different than other areas. I’ve also heard (but not confirmed) that if you simply aggro the guards they flag you.

You’re trying to approach this with putting all of the onus on players to play around it whereas Blizzard has traditionally not done that when features are causing the community additional stress. Given this challenge is largely PvE in nature I don’t expect them to ignore this issue if people continue to have issues over it.

It’s very hard to prove, unless the player is making this kind of kills on a regular basis. They can say they are in the area to herb, passing through to Blasted Lands, etc. even with more than one PvP kill.

100% agree. Proving intent of the player is tricky in this situation so people are very unlikely to get reprimanded for it and I don’t expect anyone to actually get disciplined for this.

And right now I don’t know if anyone is. The videos I have seen just seem to show someone being opportunistic. Some horde side recordings show people being bewildered they flagged before taking them down.

But that’s the thing. As word gets out that SoS is a really sketch place for Alliance you have players considering avoiding it while others go to capitalize on it so this increases the chance Blizzard steps in on the mechanics of the game.

I never liked swamp of sorrows anyway :expressionless: alliance avoiding it really isn’t a bad idea