Classic has leeway though. It sucks even more than daze when any enemy can melee you at full range even though you have to be in melee range to damage them. It’s a horrible implementation.
Yeah don’t get me wrong, I’m not praising the mechanic itself. Daze was, and always will be, crap and insane that it STILL punishes Tanks less by it’s very nature.
I feel like Daze is even worse now, like they turned the dial up on its chance or something. My priest never gets knocked off her mount as much as my live one does!
No it hasn’t… The only things it’s done is expose the pure, unadulterated, disgusting, hypocrisy of most anti fliers. It’s why I can’t take you all seriously. Either stand by the design decision you believe in or shut up about it.
Being nonstop dazed off my mount, slowed, running into water and being slowed by like 90% and moving at 10% my normal pace and overall wasting my time in world content is RUINING my experience of out world content.
About to finish Zandalari quests and I have NO PLANS WHATSOEVER to touch world content again. I am that sick of this utter nonsense.
It has, actually. Multiple times over. It’s just such a simplistic argument that pro-flyers cling to it like it’s a slam dunk. Fact of the matter is that Shadowlands will be released without flying and the game will be better for it. You’ll have to wait for pathfinder part 2.
When I’m questing, flying isn’t necessary because most of what I have to do is all in close proximity. By the time I’ve unlocked flying, I’m doing other things and it saves me time getting from source to destination.
Being a mage, though, flying is just a bonus, but I still prefer flying. I also like appreciating the world and seeing the wonder of Blizz’s art team on the landscape.
This toon seldom uses his flying mounts. This was deliberate on my part. I wanted to see how much could be done while remaining ground bound or on flight paths. Admittedly, mage is one of the least irritating classes to do this on.
I use flight in the following situations:
In Stormwind.
When there was no viable alternative, as was the case for questing/dailies in much of Northrend and Outland, or accessing certain instance entrances such as BWD.
Getting some of the treasures in Nagrand; specifically, those which required some limited form of flying such as a glider.
With these restrictions, staying on the ground or on flight paths is totally doable most of the time- so the point that you can always `not fly’ remains true.
I’m not really fussed that you’re an anti-flyer. But you say this with such conviction as if it’s a good thing for your side of argument, and it really isn’t. It’s a won the battle but lost the war type scenario.
Bask in this small victory while you can, because there is a good chance Blizzard will remove Pathfinder at some point in the future, or at the very least, remove Part 2 of it due to overwhelming complaints about it.
As per usual facts simply aren’t on your side. Fact when the game was at it’s peak flying was touted as a feature and designed around. Fact the game plummeted when flying was about to be removed. Then the backlash was so intense Blizzard recanted and put in Pathfinder. Both time you lose.
You could just, you know, replace your flying with a ground mount… or better yet, don’t pick up flying training to begin with. No temptation to be had.
I’m sure there are, and they should be ignored. Look, there’s only two reasons someone has that anti-choice stance: 1. They’re trolling or 2. They’re idiots. Either way they don’t deserve a response.
Pathfinder exists for one reason, and one reason only: to string players along. That’s it. That is its only purpose. It has nothing to do with ‘appreciating the scenery’…which can be done for a much greater degree from up above. You actually get to take in the worlds much better than seeing the 10 square feet around you. It has nothing to do with ‘experiencing the quests in how the devs want you to’. If that was true, they could simply make the unlock not-account bound and have all your characters have to hit max level on the ground and then immediately fly. It has nothing to do with ‘world pvp’. World pvp died in Vanilla when bgs were added. Oh, and remember when Blizz removed pvp realms and said how that freed them up to do all kinds of amazing world pvp objectives? And then did absolutely nothing.
It’s all BS. All of it. They just use Pathfinder to keep you subbed so you have to grind and grind, not fall behind so you can eventually unlock something they know players enjoy. That is the ONLY reason it exists. It’s a terrible reason, and it’s a symptom of the flawed design of the game: that it’s not designed to be fun or engaging. It’s designed to be tedious and painful…but with a glimmer of hope that that pain can one day be diminished, so long as you keep subbing and grinding away.
It’s pathetic and it’s a testament as to why this game is a pale shadow of what it once was.
There is a good chance they’ll remove part 2’s requirements and just give us flying on the patch it’s meant to be released, or give it very easy requirements to complete. There’s a lot of anti-flyers who can get behind that too.
But I fully expect expansions to be released with no flying, moving forward, and not have it until some later patch. I think that will be standard. Sorry.