(long post) 5 years of getting what you want you have NO right to say #nochanges for the anniversary realms

Keep editing, you will eventually make the sentence make sense.

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Typos oh nooo! My argument is finished!!!

Your argument was already finished.

What they do is made an authentic server and say, “Here you go!!” and trust in the fact that the old game was really good and really fun. And for reasons that people will never understand. There is value in some inconveniences. Players actually get invested in their characters. The community matters. You need to work together. You need other players. All these things help create a community, and in an mmorpg the community is the game. And Blizz has completely abandoned that.

These players asking for certain conveniences are apparently incapable of learning from the mistakes of the past. If they got their way, the world would be empty. No one would know each other (which Blizz did anyone thanks to megaservers), and Classic would just be another lobby game. The experience will be just like Retail.

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A server created in late Vanilla would have already had all the raids except AQ40 unlocked. That’s not how Classic played out.

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That’s the best you could come up with? :rofl:

Yes, raids weren’t available on launch as they would have been on a new server in 2006. For obvious reasons.

Or maybe you just over estimate how many people think vanilla was a perfect game with no room for improvement(which you still have access to).

And the largely community a lot of which enjoy vanilla are capable of understanding they enjoy it more with a few minor changes. Which blizzard seems to agree with.

Having locked progression with Naxx styled characters completely changes how the game is played. Strategies and gearing that never would have happened in Vanilla were viable in Classic. It wasn’t Vanilla.

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still lying it’s crazy LOL

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So out of curiosity, who is this post for and what is it trying to do?

For the #somechanges people, I guess they agree?

For #nochanges people, they probably feel attacked, offended, or trolled by this post, so they will probably do more of the same?

However, if you want proper conversation:

This is really just Eyr (no offense Eyr) and like a handful of others. Most people are fine with it even if they don’t agree. Not big, they dont like it.

So the layering itself isn’t ruining the pvp, it is the new “experimental” version of it that is. So the purpose of this, as described by Aggrend a good while ago is that due to their own finding and statistics, people were quitting Classic WoW when gatekept at places like Blackrock mountain with their guilds. So the main issue is that PvP was stopping scheduled PvE content. One solution to this was the chronoboon to keep buffs. There was outcry over this, but it is serving its purpose.

So a solution to meet in the middle would be to force this aggressive experiment layering at strategic places: around raids, dungeons, etc.

Other issues: Myself and many others have been having ourselves layered out of escort quests, layered while in mid conversation with others in the world, layered in the middle of an RP event in a city or zone, etc.

In other words, the motive was correct, but the execution isn’t working. They said themselves it was experimental, we are simply voicing that it needs to be tweaked, which I am sure they are doing behind the scenes.

I’ll be honest, I haven’t seen this in years. Even in normal Classic with no changes, the debuff limit is moved later in the patch cycle. I haven’t seen a post here get any sort of traction so this has to be just a small handful of people that arent worthy of a paragraph in a long post.

This is a polarizing point. I agree 100% that it destroys community and guilds.

Conclusion:
What many don’t take into consideration here on the forums is that there is a reason everyone is combative and very aggressive in their posts. Blizzard simply never replies or aknnowledges the forums except for one in a blue moon.

Everyone has issues and concerns, and yet the playerbase feels unheard, which makes even the most sane people livid and unhinged.

It is like being in a relationship and getting the toxic silent treatment.

However, the whole point of forums is to bring forth topics for discussion. We see the same topics over and over and over and over again because Blizzard WILL NOT respond to anyone on either side.

If they would simply make a statement saying, “GDKPs will remain disallowed on our anniversary servers.” and then lock threads that continue pestering. It would stop. However, this would require them to actually moderate their own forums. All this anger and aggression everyone feels should really be put towards Blizzard’s handling of their communication over the past 15 or so years.

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Who’s said it’s perfect? Stop making strawman arguments.

That’s called Season of Discovery. They made a Seasonal server for that purpose. And actually it’s not even Seasonal. They already said the server isn’t going anywhere, and they’ll keep designing for it.

Maybe it’s a pebkac error, I was able to log into my era character just fine.

That’s a lot of words for “I am mad about a change because its a change.” Is the spell more effective or less effective? You also legitimately do not get to decide what specific way spells are supposed to work. You are not the dev team, you can disagree til the cows come home tho.

It’s a change that the people who make the game felt was good. Your opinion is just that. An opinion.

Honestly questioning if you love the game at this point or just being belligerent online to people who do.

I love WoW, this is my OG warrior from Vanilla. Only the most entitled player is crying about having multiple versions to enjoy the classic game.

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You are literally in the Era (vanilla) forums.

We’ve been in here for years talking about no changes, then SoD comes boom bunch of retailers crying for changes, anniversary -boom tons of retailers asking for changes.

It is wild how much y’all wanna change a game in petty ways instead of learning it.

Like if the changes are so good, there are so many game modes with those changes. But instead you are here in vanilla trying to make it retail

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Eh people want things to be less time consuming, thats pretty much it.

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Professional gaslighter or world’s least receptive man. Can’t figure out which.

My favorite genre of forum posters are people with retail characters just trying to pretend like they understand vanilla lmfao. Yes, that is literally what Seal of Righteousness was supposed to do. It was intentionally designed that way when paladin talents were reworked during the initial run of Vanilla WoW. It was supposed to be an upgrade to a removed seal called Seal of Fury which just generated threat on every melee hit, and could proc items, but it never appeared anywhere for the player to notice. So Seal of Righteousness was developed for that exact purpose. You can go ask Kevin Jordan himself.

Blizzard built a in house “reference client” of the original 1.12 WoW client, and they used that to mold the game onto their modern infrastructure which is how we got 1.13, which is now on 1.15. They literally have a blueprint to follow. THat is HOW Classic was built. You have ZERO clue what you’re talking about HAHAHAHAHA.

Classic Devs don’t make the game. They oversee it, and are incompetent at it. The game was made over 20 years ago.

Yes, I’m mad as a customer interested in vanilla that vanilla servers are being changed to cater to retail players such as yourself all because you statistically outnumber us. We call this gentrification in the real world.

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It already is retail. Classic is just an alternative gamemode instead of being legacy servers.

I also highly suspect some of these guys are developer’s personal accounts. The changes feel just as spiteful as the responses I get here.

It’s a seasonal server- Not a new version of Warcraft.

They stated that all characters will have a home- What that home is ???
(probably retail)

:man_facepalming:

People are so uninformed.