Hey I have a neat stat you might find interesting.
If wow has 5million or so subs right now.
.0017 percent of the player base has full cleared mythic CN.
If you look at all raid participation data the numbers are really telling. Hardly any meaningful percent of this player base even raids and as of now the whole game is being designed around it.
In other words WE are all Casuals with not much in the game we actually participate in.
I could give you stats for days but I won’t bore you.
They don’t have 5 mil subs lucky to have 1.5 atm . Hence this 20% of deal doing damage node already so soon and after a patch came out speak volumes to me. Thanks tho
It’s literally the solution to OP’s problem. If they make their own group they can vet people as they see fit, and this problem of them getting declined for ten minutes magically vanishes.
Well, the second one doesn’t have a saw, drill or hammer…sooo…unless this a desk from IKEA
The added bonus is being able to BTAG folks that were good player’s/are aligned with your playstyle and friendly and up for more keys. Building that group of “session musicians” for your content that you can ping when you need some extra company/help is really valuable
I, too, don’t like that quote - it’s nonsensical. To me, a better analogue would be “be the driver and not the passenger”. You can get where you want to go faster and you may enjoy the ride more.
Very few people care that much about how much experience you have at the +4 level. They’re just inviting ilvl, and your 209 or whatever is going to be above average for that low of a key.
Either you’re talking about an alt with no gear/experience listed or you got declined once because they wanted Heroism or something and took it personally.
It’s Blizzard’s intentionally designed meta. You can’t run off-meta classes very much because you need Bloodlust and a battle res, and then a covenant on top of it (except for Plaguefall). They nerfed Drums into the ground to cement this.
bro, the problem is that you’re logging in to run m+. the same dungeons over and over again. loot was just a carrot distracting you. it has been this way since legion.
Why is making your own group so hard… Pugged all my keys always except sometimes I play with my one or two people. It’s so much easier that way too when you can choose who joins your group lol. Ksm is easy.
basically the entire reason auto matchmaking was added to the game, to solve massive player dissatisfaction with grouping and relatively low participation in manually grouped activities
but Ion’s dev team only goes backwards on design decisions, never forward - they will reinvent every single wheel if they think it might help their dev costs or cash shop metrics
just 10 minutes of being declined? back in bfa you could get declined for literal hours. You could easily spend 2-3 hours to do one dungeon, only 30 min of which was actually spent in the instance.