EXACTLY.
Duplicitous as hell, isnt it?
Theyre literally defending flight on day one…AND defending keeping players on the ground with PF.
Sounds like someone who’s arguing just to hear themselves argue at a point, doesnt it? lol
That kind of argumentative nonsense is why Im no longer married to my ex, btw, lol
Im sorry…sometimes my brain is 17 words ahead of my hands lol…I try to read and reread before i post but I always can miss something confusing ive posted lol
There are plenty of people with limitations/disabilities commenting on this post and in the forums in general saying the same things I’m saying. I’m simply echoing their concerns, not putting words in their mouths. I’m also pointing out the complete logical inconsistency of the pathfinder policy for TWW. There is no logical defense for having one form of flying and not the other, given that the whole point of pathfinder in the first place was to keep people on the ground for a period of time. If you have a logical defense for it, I’m all ears.
You taking a statement personally and having it hurt your feelings is not the same as a direct insult, like calling me an idiot and a fool. There’s no need for name calling.
That’s not true in the slightest. Regardless of what or how you feel about static vs dynamic. You can’t ignore that dynamic is more immersive than static.
It’s a more realistic version of flying. And how you interact with the world is completely different.
There is no comparison.
You can see the same with dynamic. You don’t have to be mach 20 24/7. You can simply glide around at an even slower pace than static.
back to this point…ABSOLUTELY agree.
This is the companies forum…NOT a dozen posters in here who think THEY have the authority to tell anyone in here what they CAN and CANNOT post about.
BLIZZARD TELLS US to come HERE with our opinions…positive or negative…and the dozen or so can just mind their own business if they dont like the topic.
If you are unhappy with the changes to make steady flight available on day one, free, and account wide once unlocked with one of the lowest bars of entry in the game’s history, that is not Blizzard’s problem.
Because Skyriding requires you to interact with the game and world to remain airborne, and steady flight does not.
It is not skyriding I am defending as much as I am for options for all, Blizzard has provided options, but not the one people want and they raise a fuss if they don’t get the exact ones they want.
I am more trying to point out the options one has, the issue I am seeing is people want to play their way from the start and only 2 have that option, those that like skyriding and those that prefer going by ground at least once. Now while I see it can be an issue, at the same time the way others like to play is behind a minor lock, it just boggle my mind that people are up in arms about not having their exact way from the start but have a way they can, hopefully, deal with for what is likley the shortest/fastist part of any expansion.
I did not say you wree putting words in their mouths, or if I did, I did not mean it in that way, I ment you were putting words in MINE.
Oh, and know what your stating there is no need for name calling sounds like?
you: I am not touching you
me: stop it
you: I am not touching you
me: stop it
you I am not touching you
me: pow I told you to stop that
Ok yes, I can’t deny dynamic as you put it is more realistic. But when you design a beautiful game with tons of lore and detail, why would you want your players ignoring all your hard work. That’s what I mean by steady being more immersive. You can still be a part of the world your flying over because you can see what’s under you and make stops at your leisure. Dynamic flying is much less immersive in this manner.
But as I’ve said before, while I don’t like skyriding I can see how it could be beneficial. It is just shouldn’t be the primary focus of flying. Not in this game at least. Especially coupled with the vigor mechanic that disueds people from landing very often.
I’m not sure which flight form is more immersive is even a debate. Anyone can choose the one that suits them most. The argument mine is better than yours or more immersive, or better or worse is wildly subjective. Everyone can choose with style makes the game more fun for them.
Ok, now how do you defend when I remind you Blizzard has consistently hated when campaigns can get done to quick. Skyriding literally makes it twice as fast. If steady is going to be locked behind PF so should SR for established Blizzard reasons if nothing else.
My problem is I have upwards of 20 tabs open, often in half dozen discussions at one time and wires get crossed sometimes lol. Wife is texting. A friend just texted a few minutes ago. Got two youtube videos going back and forth, lol.
I think I know where the migraines might be coming from, lol
I am gonna raise a fuss. Because, since I don’t like skyriding I’m forced to a easily 100%. 1/8th the pace of everyone else. Simply because I don’t like one feature. I know with steady I’d still only be half the pace, but that’s still four times as fast as my only option.
And ground mounts are just as uninteractive as steady flying. Push auto run and avoid mobs. Same with steady.
Because one requires interaction with the game while flying, one does not. You aren’t going to pull some sort of gotcha moment here that causes them to change their mind. They are different, and are treated differently.
It is, in fact, nobody’s problem. You can unlock steady flying without needing to use skyriding.
I’m simply trying to have a discussion. I’m really not interested in name calling or fighting like children. If you have a logical defense for the TWW pathfinder approach, I’m happy to discuss it.
Don’t worry, plenty of us have been flagging your posts for days.
Again, it’s not. You can’t swoop down and interact with the terrain and mobs like you can with dynamic.
You don’t get the same feel from flying under a bridge or through a structure with static as you do with dynamic.
You can literally slow down to barely staying in the air and check out your surroundings.
It’s absolutely more immersive in every way. If you want to do the same with static, you literally stop. That’s not immersion.
That’s what blizzard wants.
They are hard pushing it pretty much every where currently.
At least they are being less restrictive with pathfinder this time around. AND increasing statics base speed. So they are making some concessions.
Fun is definitely subjective, but when you are talking about immersing yourself into the world. One undoubtedly does a better job than the other.
You can’t dive bomb the ground with static. You can’t swoop under bridges. You can’t tuck your wings and fly through a building. You simply at an exact speed just move in directions.
That’s not immersion.