remember when you had to drop any form to interact with anything, including using health pots and talking to npcs? pepridge farm remembers.
It literally makes zero sense. Like. The beginning of an expansion is when youâd want to have moments to move slower. Taking the choice away breaks the feel for the game.
I couldnt disagree more. For those of us who have played since 2010 and have 15k hours played, its most definitely about exploration. For $15/month, damn right im gonna explore every inch of this expansion. Personally, i only use skyriding to go long distance, other than that, regular riding all the way. I hate having gathering toons and completely blowing by 15 nodes going from point A to point B. Also, if you dont have A+ internet, skyriding is damn near impossible. Speed wins with farming nodes? lol, not when youâre constantly bypassing them. Its sad to see the newer player base just wanna go fast, grind, grind grind, and not actually enjoy the game.
ughâŚ
SKYRIDING HAS NO PATHFINDER. lol.
so its NOT about exploration HERE and NOW TODAY.
The ONLY people having to do pathfinder for flight HERE AND NOW TODAY are the disabled and lesser abled players who have trouble with skyridingâŚa VERY small percent of players.
NOâŚPF is NOT about exploration TODAY or skyriding would require it too.
Well, according to some, DR is not flying, so flight is still locked behind PF. I donât feel this way, as I see DR as just a different form of flight.
The thing is, barring those that legitimately have issues using DR (handicap, motion sickness, etc) most of the ones that want TBC flight removed from pathfinder are just sounding like âBlizzard sucks because they are not doing things the way I want, it does not matter if it is an easy unlock, it is my way or no wayâ. topped with âanyone that disagrees with me/us is nothing but a troll.â
This 100%.
it is clear thereâs someone that still holds a grudge on âstableâ flying at the olâ HQ.
No, I get it. Seriously though, thereâs no reason to still have pathfinder still in the game other than to be a Johnson.
Hereâs my reasoning. We can fly from the start with dragon riding. I get that some people get motion sickness, Iâm one of them, but I just take some Dramamine, cowboy up, and march on. So, why have regular flying locked behind pathfinder? Because the B team, that is the current dev team, wants to dismantle, remove, or downplay the previous dev teamâs accomplishments in any way they can to keep their fragile egos from being bruised. Or/and, these are the people that got picked on in school, and now they have the power to make people do what they want. Instead of learning from their past experiences, they have decided to implement the lessons they learned from the people that picked on them for some type of petty revenge. My money is on the latter.
Why is that talking with you makes me want steak? Whereâs my A1 sauce?
Semper Fi!
No lies detected. It pretty effectively makes a lot of content inaccessible to people who have actual issues with dragonriding, and that does not feel very good. Would have made mathoms more sense for a person to be able to choose one or the other initially, and be locked out of the other choice until pathfinder requirements are met. Or make steady flight the default.
Actually, I might call them more the C team. As sometimes how it goes is one generation makes something, this would be the A team, the next continues and makes it better, B team here, then the one after seems to destroy or get rid of what the ones 2 generations before made
As the saying goes: The first generation makes, the 2nd maintains, the 3rd destroys
Yeah, I am always skeptical of anything Blizzard says. It really feels like they look down on their customers and wonât hesitate to lie, or downright belittle the masses. 'You think you do, but you donât⌠âDo you guys not have cell phonesâ as prime examples. Like, I buy your games, I play em, I love their stories and the adventures. Why are you talking to me like a child out of turn? Itâs disrespectful.
so your complaining on behalf of others true hero
Same thing happening with class design. That is why the concept of PF never passed the litmus test because you have encounter designers saying one thing and then those that work on world quests saying something else.
When are you going to realize âdesign-by-comitteeâ produces these results? Donât buy TWW. Vote wifh your wallet⌠let this release be the disaster d4 was.
Be radical.
Cancel the subscription. Show them whos the boss!
I remember that. That didnât go over well with those at BlizZcon
Only way to vote to be honest. TWW is going to be a dumpster fire.
Eh another one of these âderp I donât know how to dragonrideâ posts
Another one of these âDerp I came here to troll you guys.â post.
If thatâs what they learned from shadowlands⌠they really should stop using participation metrics as their lesson. Participation metrics are inherently biased toward prerequisite activity. If 100% of the people who did a raid went and leveled to new cap and got some gear⌠well thatâs a no brainer. Thatâs what tends to happen, regardless of how the game is designed.
Focusing on that as any sort of lesson⌠shows Ion isnât fit to develop a mild cold, much less an MMORPG. What they should have learned from Shadowlands was that continuing to develop expansions and increase level caps and add more items and reset everyone and [insert any other game design inherently bad for past game design], degrades the quality of the gaming experience on the whole, for everyone.
Yet here we are, on patch day, with yet ANOTHER new content being crammed down our throat, where we are being told so many good things are coming, changing, when the reality is⌠the devs have just cobbled together a mess of disparate game design elements into another thing to try and sell us on.
Make sure to get that epic edition so you can get 40% more pixel rewards before youâve even played the content! At some point you begin to realize the goal here isnât go give us a compelling gaming experience, and itâs certainly not to give us one long-term.
The goal here is quite simply to keep churning out content because the participation metrics show that new content causes people to swipe credit cards. Getting people to swipe credit cards gets Blizzard more $$, even when the content directly takes a back seat to the fact they are running out of time this quarter to add more content.
Why would it be a conversation about quarterlies? Because thatâs the conversation Blizzard will be having here at the beginning of q4, when things turn into crunch time for 2024. Only a few months left to get The Best Numbers Possible for the Line Go Up party.
You know what would impress me? Throw TWW away like you did Star Craft Ghost. Double down on eternal gameplay, fix Wow. (fix = update the whole game before coming out with a shred of new content). Smash those bugs. Iterate some QOL for every class and spec.
Make the numbers sensical (Iâd be find with 10k hp pools again, hitting for 500s). Power creep, standard MMO design, both bad. Yo. Get it learned.
Do you realize the error of what you just said there? The only way Blizzard could âcram something down your throatâ was if you paid them to âcram something down your throatâ
So if you feel this badly about WoW and have so little hope for the future because you have no respect for the developers, what are you doing here?