There’s way too many folks like this. It doesn’t hurt anyone to have both, and yet there’s a percentage that likes the new way better and wants to prevent anyone from using the old way. Reminds me of the militant KB&M versus controller arguments - some folks think it’s superior, maybe it is, but what does it hurt to have the option for folks who like controllers? Many, many developers have demonstrated the two can absolutely coexist.
But hey some 14 year old know it all edgelord thinks his way should be the ONLY way, yea? Heh.
Yes between the edgelords and bubblegum brigade we have an unholy alliance where they are thinking gating TBC normal flying is a good thing. I disagree 100%!!!
Never mind the fact that if it can make a physically disabled player’s day to not have to go through those hoops to unlock TBC normal flying and they can play WoW stress free for TWW.
And with the bugs in beta regarding quest chains you will see a lot of feedback about locking TBC normal flying as a major negative.
That is why avoiding an easy win to “dig in their heels” for a hard loss has always put BlizZard in a bind and they eventually cave.
As opposed to Karens and their kohorts that are being bullies to get their way?
From a developmental standpoint what is good for the players, is not always good for the game, what is good for the game is not always good for the players. The best that developers can do is try and find that middle where things are good for both the game and players.
And again, a false dichotomy.
Let’s rephrase it to be an actual accurate analogy, because it has nothing to do with the two coexisting:
Which is better between Keyboard and Mouse or a controller for… typing?
You could be typing your name in a game, writing a book, or whatever the hell you want. But at the end of the day which is better - a keyboard designed for typing, or a controller not designed for typing?
To then transfer this analogy to WoW we need to make some corrections:
Understanding that how and what something is designed to do can infer advantages over the other.
This is not a value-based comparison. There’s no “better” but rather “what can it do that the other cannot do” comparison; it is based on qualitative functions.
TBC “flying” is not a problem, but the ability to hover in the air ignoring game mechanics, other players, and the world at large is. It was so bad during Mists of Pandaria that it was a meme that people become so blind to the world that people didn’t notice the two Mogu statues in the Vale of Eternal Blossoms-zone. That is unequivocally a bad thing. So when comparing that to things like Dragonriding/Skyriding where yes you can still fly indefinitely … but that’s not what we are talking about, and you are still required to steer and control it for the duration. What the entire thing is about is that one cannot hover afk in the air ignoring the world around you.
This is why your analogy was wrong. It created a false dichotomy because you picked between two completely irrelevant options, as well as ignored the context where it might be relevant. If your only two options are keyboard and mouse or controller, and you are comparing a qualitative function rather than a normative one, then yes you have a clear advantage. Now for typing that isn’t a problem in 99% of all games, but in WoW where one qualitative function warped player behaviour, negatively impacted world building, and actively made people more anti social in a social game … You have a problem, and one hell of a good reason to want to significantly limit or outright remove it from the game.
But due to the extreme levels of pushback from players, limiting or removing it wasn’t an option. So compromises were made, one in which led to redesigning the concept of flying in WoW to be something positive without the most egregious negatives that come with the ability to distance oneself from the game.
But considering what you said here, I’m gonna guess you won’t read a thing about what I said. And then you’ll just go ahead and continue parroting some of the folks who have spent the past few weeks insulting and calling folks ableists and worse for simply understanding game design.
Unless you are one of their alts which… considering this thread and others like it… I’d say that is incredibly likely.
They’ve already said why they are doing it and a poster gave you the link to watch them say it themselves. No matter how much you manipulate the disabled line, it has nothing to do with the reason for PF. You can be bitter if you want but we all have to do it.
I do not use alts either. So at this point the people making these accusations need to provide links.
Where are the links???
Anyways, back to the main topic of this thread. TBC normal flying being locked behind a campaign psychologically signals to players that TBC normal flying has more value while DR is devalued.
Scarcity = more valuable aka gold
Free and abundant = a lump of coal
Now, the truth is both TBC normal flying and DR are tools. And locking a tool behind a reward has always been bad. Especially when to obtain that reward having that tool would have come in handy in the first place.
It is one thing to be able to unlock a tool that allows you to do more things than before. But after finishing patchfinder you are still doing the same quests, same NPC mobs you are facing off and the same zones.
So this is where PF has always failed and why the superior MMORPG FF gets it right with how they unlock flight. FF unlock flight on a per zone basis versus having to finish all the zones and the unlock.
This is because the FF version is similar to old school WoW OG dev wisdom of ding, pay gold and you earn flight. Only difference is that the OG WoW dev way was even more liberal than FF version as you could do pet battles to level cap without doing any zone quests or content in endgame and still have flight unlocked with some gold pay off.
Oh I know. Just wanted to quote his nonsense and point out his arguments have zero merrit.
Also the hypocrisy of asking for proof when he doesn’t provide any to begin with or in return.
I only use this character to post on the forums because Catelan has been my “main character” for decades. I also have 64 alts but dont post anything with them. I’m beyond sick of all the tolls on this topic, there should be NO barrier to Steadflight in TWW, period - final - definitiva - terfynol - finale. - последний
dragonflying is terrible. i am so tired of mounting, thinking i am going to to soar and then pressing a button dismounts me instead because it is Steady form instead then I have to switch styles and remount.