Actually I haven’t stated that yet, so if I may take the time let me do so now.
I believe in a future where the WoW community is united and not split by phasing tech out in the open world and also by patchfinder gates. That way friends, families, and guildies can play together in harmony.
That harmony in turn can relay a positive WoW experience that can radiate to other parts of the game community and build a foundation that is everlasting for new comers and returning players.
What’s even funnier. I told them I am disabled as well and was met with being called a liar and blocked because I don’t share their view point
Its definitely this.
It goes against what they believe therefore it doesn’t exist.
Notice any time I directly quote ion and link the videos of the panel and interviews, they completely ignore it?
Same. But my sub runs out in two days. After that I won’t be able to post anymore. Figured I’d share what information I can here for those who actually want to unlock Steady flying smoothly when TWW goes live. I’d rather give out reliable information instead of people just reading constant vitriol and victimhood.
I started playing during TBC. Before Pathfinder was even a thing, before Ion was everyone’s easy scapegoat, I watched as people unlocked flying, cheesed through content, and then berated Blizzard constantly for not giving them enough Content. I watched this happen in TWW, In Wrath, In Cata, in MoP, and then the trainwreck that was WoD, though I didn’t play for Most of WoD, only came back at the end. Blizzard and the Playerbase have been at odds over flying since long before Ion was in charge.
Translation: I want a future where only the players that agree with me are playing, those that disagree are gone, so harmony is achived because we all think the same,
Here is what I hope for:
I believe is a future that the community is united in spite of differences, where no one is made out to be a villain or monster just because of a difference of opinion. Where harmony exists because people are able to see things from different angles and see that what we get in game is, quite possibly, the best compromise that could be reached with the goals of the most people in mind.
The WoW community will never be 100% united, but I’d rather have it so we RESPECT the differences then try to make everyone out to be the same, with just a different look/
I think the spider filter is stupid. You play whatever monsters present themselves. I am wondering if someone in management didn’t ask for this. I don’t know how it was pushed into development. Anyway, spiders are not my favorite creature to fight. I also hate murlocks. Maybe we can get a filter for them
ichthyophobia is a real thing. Get enough people behind it and sure, I’m sure that can be a thing to. But I’m sure this was just some strange joke and not actually serious. But hey figured I’d offer info just in case.
Just one mistake you are laying out here. You can’t know how a person’s disability affects their game play. Just because someone can’t manage skyriding doesn’t mean they can’t enjoy whatever gameplay they endeavor.
I gree PF is likely here to stay in TWW. But people should be allowed to argue against it if they choose. A thing is only inevitable until it’s not.
So is Acrophobia (fear of heights) so how are people with this supposed to deal with such in game? Or is is such a none issue as the particular fear is not present or easy to avoid? (my fear is not of heights themselves, but falling from them/the sudden stop).
If your disability causes you physical pain when you dragonride, then it is going to do so in other content that requires you to do your rotation, and that is way more movement and button intensive than dragonriding is. My disability causes me pain if I move my hands for longer than an hour and a half, times vary depending on my activity, and I am forced to take breaks. If yours is causing you pain EVERY TIME you dragon ride, then it is way more severe than mine and doing other things are going to cause you pain. So your issues go way beyond flying.
Neither would most that have any sense of compassion. But if ther are 2 options, one will activate that pain and one won’t, why complain that another one that won’t is locked behind something? At least to the point where anyone that points out the options is made ot to be some kind of monster?
Basically, both models are… bad. It’s not about settling for what we have, or being okey with one of two flight modes staying locked behind an achievement.
It’s not about trivializing anything, because… it’s questing content. I have sat here and watched people’s playthrough of TWW, it doesn’t look any different than any other wow content. People who make the argument that Skyriding is somehow tuned for the ‘questing experience of TWW’ are giving Blizzard far too much credit.
That would be like claiming Blizzard really leveraged their years of MMO experience to bring us World of Warcraft… in 2004. They were throwing stuff at the wall to see what sticks back then… that’s what they are doing right now. This whole discussion could have been avoided with design consistency, with actual leadership stepping in and saying ‘hey, this doesn’t make sense guys, we have superceded this old feature with a new one, baseline, at level 10. We should probably keep both methods of flying in line with our new philosophy.’
And before anyone claims ‘you will not be able to get vigor from killing mobs’ as a counter to anything… look man, I haven’t had issues managing Vigor on anything I am playing, not new characters since prepatch, not any of my mains.
Nothing. I am never wanting for vigor. I wasn’t prior to pre-patch, either. So to say it’s some sort of ‘skill requirement’ to fly around, or to say that skyriding is somehow not going to be this immediate advantage over ground mounts… It’s a bad argument.
Instead of justifying zero change in this moment, when 98% of the rest of the flying feature has been reworked to fall inline with intended design goals, reminding Blizzard to be consistent now, in regard to Steady Flight, is paramount.
Defending bad game design, never is.
My experience in the medical field… you support people who need support, you don’t judge, you don’t ask questions.
There is absolutely nothing to be lost from changing this, for the majority of people arguing against. And people I don’t know personally, on the internet, who deserve to be taken at face value, could benefit from this tiny thing being changed.
Me too. I chose to work in the field I am in because helping people is more important than being correct or dying on a hill over something small, when the entire game has been remade 10 times at this point.
Even locking Skyriding in TWW behind Pathfinder, makes more sense than doing nothing.
I don’t think many, if any are making that argument now. But we do have a vid, linked a few times in this topic, that does explain Blizzard’s reasoning.