Live Developer Q&A Friday, December 14 – Submit Your Questions

Are there any plans to update vanilla and old expansion zones in a similar way to Arathi and Darkshore? Say perhaps a slow roll-out long term project.

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A while ago Blizzard updated the World of Warcraft forums to a piece of software where the original developer believed that the ability to block others was always “dangerous,” even in situations like universities where student assault survivors are required to use the forums without the ability to block their assaulters.

Why did Blizzard choose to use incomplete software from such an awful human being?

Why hasn’t a fix been implimented yet? When can we expect a block feature on the forums or an upgrade to full featured forum software that has this basic feature?

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Blizzard has differentiated WOW apart from its other games as being in a ‘living world’, and has incorporated systems like world treasures and micro-holidays to make it feel like the world still exists when we log out. Legion invasions and the new Assaults in 8.2 really help the world feel alive.

Sandbox games typically feel dynamic and alive because they’re open-ending and you can encounter randomly generated events. Has there been any thought of incorporating some of those elements into WoW?

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When will Kul’Tiran and Zandalari be playable and can you announce the next allied races to follow?

What is the deal with toys and cooldowns? Is there some formula you all abide by or just gut feeling and why toys that only impact the owner have such ridiculous cooldowns?

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  1. When will you give players the ability to queue for Island Expeditions from the LFG tool? Blizzard seems to have recognized that Dazar’alor is a pain to navigate for Horde and moved the mission table and other items to the great seal, but Islands (which are supposed to be repeatable and fast) are still on the other end and can’t be done while questing or doing other activity.

  2. Are there any concerns or thoughts on tank quality variance? Specifically, Prot Warriors and Vengeance Demon Hunters do fine in certain situations (blockable attacks or sustained melee), but fall far behind other specs on magic damage or burst damage. They are noticeably harder to heal and weaker as a tank in those situations (which are a vast majority of BFA raid bosses and Dungeon bosses, so far).

Thanks!

How come the Alliance hasn’t been working on a cure or inoculation against forsaken blight?

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Feral druid has objectively less desired dungeon and raid utility than its leather dps competition in rogues, DH’s, and monks, the latter 2 were even given raid buffs to ensure they get a spot on every team. Given this, why does the balance team consistently tune feral dps to the bottom of the pile? What is the team’s vision that feral druid does better than its competition?

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What was the motivation behind the removal of deleting M+ keys?

Both 8.0 and 8.1 releases had several key items that either did not make it to the final build, or had changes that were un-announced. What can the community do to help you improve the release notes?

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Will you ever please remove Titan and warforging? There is never a sense of accomplisment any longer of getting a mythic item because you can always get something better.

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8.1.5 was announced for this on Blizzcon

Will you ever make leveling experience better with new storylines in zones, updated graphics in zones like Arathi/Darkshore and make professions matter when leveling?

Can you make Loremaster account wide? Or will it always be intended to do all the quests in the game on one specific character?

with reputation being so important for special rewards and gear … why cant it be account bound I understand doing it is important but for an alt to have to grind the same rep just to get a higher piece of special gear or other rep based rewards gets tedious plz can you reconsider the option for the rep grind to be account bound even if its only faction sided <3 and make the vulpar playable race!! as druids haha or pandas as druids :slight_smile: love yall!! keep the great storylines coming!

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Do you have any plans addressing core issues that specs have had with them since alpha testing? There are numerous classes that don’t feel complete or just aren’t fun to play while being sub par in dps and utility (Unholy death knight) compared to something like a havoc demon hunter.

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Why aren’t you allowing death knights to be allied races? Following the events in Legion, the “Deathlord” raised its own champions and clearly has the capability to raise people in undeath, why can’t they raise a fallen high mountain tauren? You’re excluding part of your community from a feature that was promoted for every other class except demon hunters.

Also, why is it races that existed during the period of when Arthas was the Lich King: Zandalari trolls, kul’tiran Humans, Void elves (because they were blood elves), and Dark iron Dwarves can’t be allied races? You made exceptions to the worgen, even though becoming a death knight makes you lose your abilities/powers/curses of your previous life.

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No. We do not need lifetap back. Good riddance

RPers constantly stick around through thick and thin no matter the state of the game. Yet Blizzard rarely cares that we do. When will you start giving back to the community that stays around longer then Raiders and PVPers?

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Are there any plans to add talents to level 110’s and 120’s either next patch or next expansion? Going from level 100 to 120, soon to be 125 or 130, is a lot of time to go without getting any sense of character progression. If not, why? It’s so off putting for newer players leveling, and for someone like me wanting to level alts that are behind.

1 Like