How are issues of class identity being addressed? I know this isn’t an easy fix with an easy answer, mostly just curious where the team’s had is at with these concerns right now.
Class identity feels very lacking this expansion, the loss of artifacts and class halls being traded out in favor of the fairly generic war campaign doesn’t help. A lot of classes feel too homogenized and samey.
My main is a rogue. I tried ret on this character and have an arcane mage and the classes feel very samey with the combo system. These three classes should feel nothing alike and yet they do. This seems to be an issue with classes as a whole. Most casters seem to be about unloading mana to wait for procs and then spamming your procs, rinse and repeat.
I don’t think all classes are bad. Demon Hunter still feels solid. But my Paladin doesn’t feel like a holy crusader smiting evil, he just kind of feels like a slightly slower rogue with a 2-hander. Arcane Mage kind of feels like a ranged spec for Rogue. Some classes are fine, others just have specs that are underwhelming. This whole idea of splitting classes into specs that are designed as individual classes seems to have been a mistake.