Literally 3/4 players want LFD

We’re talking about LFD right now. It should be in the game to help low pop realms and lower levels.

Well in modern raiding LFR is a lot less important. Normal and Heroic modes are both flex and cross realm in the LFG Tool. That however wasn’t the case until what BFA?

True, most people don’t leave the cities because they’re there to jump around. Maybe they’re waiting for something. Doesn’t change the fact that if the problem is the lack of people for dungeons/zones you fix the population problem. Promote something that encourages new characters or you fix the problems with direct action.

Low pop realms shouldn’t exist.

No, lfd is what Wrath Classic was like. It was in Wrath Classic.

But Wrath Classic isn’t for everyone, so if you don’t like dungeon finder you could always go play eternal Classic.

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But you dont generate interest for players by scaling them down AND doing much older and incredibly mundane content.

We can do a scaled version of WC, but either these dungeons become the fastest farmable dungeons for good rewards, or they dont provide any rewards worth a players time.

What i dont understand is why adding LFD to EXCLUSIVELY diminished populations is mutually exclusive to a good social experience.

Think of it this way, if we were to plot the current population distribution of a graph going from 1-70 and then from 70 to Heroic dungeon —> T4 gear —> T5 gear —> T6 gear —> SWP gear. I think you would find the majority of CHARACTERS are in the T4 or T5 category. This means that if LFD only caters to people behind the curve you are providing support to the people that need it while maintaining a social atmosphere to the vast majority of the in game population.

Likewise we can do this breakdown for WotLK. At tge start of launch, the bell curve will be massively stacked at level 70 from pre-patch leveling + new boosts. This means we can turn on LFD for players 1-69. As the bulk of players progress and gear up in naxx/ulduar, the tail of that distribution will move over the Normal and Heroic dungeon part of the graph and we can then enable that content in LFD for the now diminished player pool.

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Up until they removed titanforging. They did the same thing to LFD when they took badges out of the game. They funneled everything to M+ and tried to make an esport out of it.

And then they lost subs because most sane people don’t want to sit around all day looking for tanks. And they wonder why everybody left?

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Fix the population problem give people reasons to replay the game with other classes and spec’s (one through ok’s but I’m not keen on re-running the same quest more then once maybe twice, give me another way to level and I’ll play more and try different roles (LK was the first time (and only time) I played a tank. *was my third alt and had a blast running RDF with it and sure others like the extra tanks. out side of that once maxed out what other reason to log on, that one raid then gone again…

At the last phase. After Activision had enough influence within Blizzard to start making decisions. It’s an Activision idea.

Yeah just like how adding CRBG’s was totally an acitivision decision. Blizzard would never consider a cross realm group finder.

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DS was easy enough that lots of people were pugging normal mode on my backwater RP server. LFR was just used to fill in the gaps gear wise.

Yeah, we agree, but they always will.

Because LFD was a feature added to fix low population servers with it being cross realm. If the problem was low population the fix should’ve been on the server level rather than bandaiding a never ending problem which would later spawn LFR.

Not if you do something. Being proactive is the most important part and being consistently apathetic isn’t helpful.

Lol, last phase. Roughly 48% of Wrath. And the rest of your nonsense is pure conjecture
By the way cross realm bgs were in Vanilla for FAR less time, but were in Classic. So once again your oft repeated argument has no validity.

Actually your reasoning about activision isn’t conjecture, it’s just wrong. Rob Pardo said in 2009 he wanted dingeon finder in the game way back at launch.

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Battlegroups existed because Blizzard failed to balance realm population and didn’t have the same options they have today. Most people were lucky to even login most days during Vanilla. I remember having 10+ hour wait times consistently.

LFD was mainly added because the daily badges were the endgame and it let tanks do multiple randoms per day. That easily doubled the number of heroics that were run in a day.

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Still the Last phase and had zero impact on what created the very height of WoW itself. Last phase was against the longest phase most likely due to the Cata rework for almost everything.

Rob who? I don’t care. Just as much as the developer who thinks GDKPs are fine. People can still be stupid and degenerate who’ve worked on this game.

I could see using LFR to gear alts, but irrelevant for mains. But again, I’ve never used it so I have no strong opinion.

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Once again, just conjecture on your part. And once again, lead designer of vanilla said he wanted dungeon finder as early as launch. So maybe educate yourself before making up nonsense.