I ran a Wireshark on the client… to destination/from destination server (IP redacted)
So the basic stream here…long log simplified.
TCP IP connect > SYN/ACK starts Key exchange > Main Logon server accepts > TLS1.2 stream open to game server… > String of 10-15 ACK requests (connection) and TLS Client Hello Strings (attempting connection) > Re-attempts MANY times… Fail
No SYN packets from Game server AT ALL… I’m not a master network tech, I held a CCNA a long time ago, but in my analysis of the data I have (multiple run attempts) that this is classic black hole. Just drop the connection with no connection attempts made from the server.
We are being blackholed. Sorry to be the bearer of bad news (run wireshark to see).