LFR should share lockout with normal and heroic raids

No. I don’t care about removing lockouts, I just don’t want to add any. If we’re going to do something, I’d rather it be something involving allowing people to play, but not absolutely rushing the game to it’s death (something that is not happening with the addition of LFR). You want to add lockouts (the opposite of what I have said).

There are a few contradictions in your statement that need to be addressed:

  1. Removing vs. Adding Lockouts: You mentioned,

This is contradictory because removing lockouts and adding lockouts are two sides of the same coin. If you are against adding lockouts, it implies that you support the current system, which already has lockouts in place.
2. Allowing People to Play: You stated,

However, adding a shared lockout between LFR, normal, and heroic modes does not prevent people from playing. It simply means that players need to choose which mode they want to participate in each week, similar to the existing lockout system between normal and heroic raids.
4. Rushing the Game to Its Death: You mentioned,

This statement is unclear and seems to contradict the idea of allowing people to play. The addition of LFR is intended to provide more accessibility and options for players, which aligns with the goal of allowing people to play.

I’m not talking about timegating with stuff like dailies (I was over doing that 3 days in cause wow was it annoying).
What I’m talking about is preventing rapid acquisition of the top end gear (like how we already have with the current lockouts) to preserve the health of the game. People get best gear immediately = they get everything they want immediately = they quit right after until the next phase/until better stuff is obtainable. This is gaming 101.
Now, when it comes to lower end gear (like LFR loot or dungeon loot), I don’t really care all that much, as it’s not the best stuff and won’t damage the game if people get it quickly, it just allows them to get to the actual raiding/gearing process.

I’m also not at all saying that anything should be changed anything either, just that, imo, that would be the best way if it had to be.

Not at all. I’m against adding lockouts that weren’t already there, but not against removing them (although not for removing them either. Just neutral)

Yes, it does. Preventing play time does also mean preventing repeated play time.

Still wrong. Gameplay lockouts and gear lockouts are not the same. I’m saying that if we change lockouts, gameplay lockouts should be removed and gear lockouts should be kept. People get to play the game and content all they want, but we prevent (see below) from happening.

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Well that and Rng if it hated them in normal, it will probably hate them in lfr too.

Now to give the “gear too fast” peeps a caveat…personal loot lfr.

all get a 1/25 shot. No trades if an upgrade. And thus there will be no speed gearing in LFR. RNG is there in all its cruel glory.

hyper gearing for the first week or 2? Seems silly to have a lockout for content that 5% or less of the community will actually take advantage of. blame blizzard for not putting tier on the vendor like the rest of the expansion.

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this was blizzard’s actual goal with 4.3 originally, they wanted the raiders running LFR because it’s the most efficient means to get to 4pc, and it worked raiders ran LFR for a few months until everyone got that 4pc because rng, and it allowed the raiders to lift the boat and let really really bad players see raids, its why 6 months in LFR in cata was horrible the raiders had left

Think you meant to say it forced raiders to hard carry bad players so that they could see raids.

Because Blizz literally went to those player’s houses and held their kittens hostage if they didn’t do LFR, amirite?

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no, you tended to have guilds que up 10-15 players so they ran the raid and they could do it without the rest of the people, it was a big issue that the pugs hated because guilds would need on all the gear to passout to there members needed for raid

Anyone who has kittens instead of a good dog deserves it.

That sounds like a needed change there - no trading of LFR loot at all. You roll need and win, it is yours. If you want your buddy to have a better chance of winning the loot, you pass on it.

Blasphemy!!

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This is another valid reason why LFR should share a lockout with normal and heroic modes. This would prevent people from engaging in this behavior, as guilds would focus on normal and heroic modes instead of wasting their time in LFR. Consequently, players who only participate in LFR would have a higher chance of obtaining gear.

Or change it so that loot isn’t tradable. People can do what raids they want to do and be protected against guild d-baggery.

That being said, while it isn’t optimal, I would rather let people trade loot and be able to do the raids they want to do rather than lock people out. Guild stacking doesn’t happen that frequently, and even if it does… you still have a chance to get loot.

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Cata already doesn’t have much to do, let people have things to do. Its good for these people to do LFR first anyways they need all the practice they can get before they go into normal

This dude wants to take a dead expansion and divide us even further. You should just be grateful a 25man LFR is being filled with or without a potential imbalance of players.

Just be grateful 25 people are promptly showing up to make any raiding even happen.

That one was free from GPT

There are several points that need to be addressed.

  • Division of the Player Base: Sharing a lockout between LFR, normal, and heroic modes does not divide the player base. Instead, it encourages players to make meaningful choices about which mode they want to participate in each week. This system promotes a more balanced and engaging raiding experience for everyone.
  • Current Content Duration: Dragon Soul will be the current content for 6-7 months until Mists of Pandaria launches in Autumn 2025. During this extended period, it is crucial to maintain player interest and engagement. Sharing a lockout helps prevent burnout by ensuring that players do not feel obligated to run multiple raid modes each week to stay competitive.
  • Player Gratitude: While it is important to appreciate that 25 players are showing up for LFR, it is equally crucial to ensure that the raiding experience is enjoyable and sustainable. Sharing a lockout between LFR, normal, and heroic modes helps maintain the integrity of the raiding experience and prevents potential imbalances that could arise from running multiple modes. The only players should show gratitude and really benefit form a non-shared lockout are those who wouldn’t be able to clear LFR without the assistance of raiders carrying them.
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Thanks chatGPT!

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He’d make a more compelling point holding the “Z” letter on his keyboard for three paragraphs in length then the literal lifeless responses that he comes up with.

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More so for me the parading of his opinions as facts, making up issues like “rapid gearing”, and generally dismissing or not engaging with any response in a way that promotes discourse.

He may as well be an AI program at this point. Broken record even.

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