Which, as previously stated, isn’t needed. (Huh, that’s familiar wording)
Edit: this is referring to lockouts, not accessibility (In case it was confusing. Accessibility is absolutely needed)
You’re the one who chose to marginalize the issues of disabled players. So don’t throw derailing at us.
If you were capable of hearing any other view point other than your own then there could have been real discourse here, instead you choose to belittle and derail.
LFR is where people learn the raids on the first two lockouts. I don’t think taking away learning opportunities is a good way to allow players to get pre-pared in this hyper-sweat environment.
In fact, one of the best things about sweats meeting non sweats is that the two dynamics get to meet and the non sweats can watch how to play their characters correctly. It’s like a free lesson where everyone gets loot.
Tell us again why LFR is a bad thing / occupy a lockout?
If that were the case, then how did people learn the 29 other raids before LFR? Additionally, this content is over 15 years old, and there are numerous YouTube videos, written guides, and other sources available to learn the fights.
What LFR are you running where EVERYONE GETS LOOT?
Tell us again why LFR is a bad thing / occupy a lockout?
Considering I have already covered the negative aspects, this post will focus on why it should share a lockout to prevent the derailment of this topic.
By sharing a lockout, LFR, Normal, and Heroic difficulties can provide a more balanced, fair, and enjoyable raiding experience for all players. It ensures that the progression system remains intact and that players can enjoy the content without feeling overwhelmed or compelled to run the same raid multiple times each week.
Your argument that LFR should have a separate lockout because it offers inferior loot implies that all three difficulties—LFR, Normal, and Heroic—should have separate lockouts. However, this approach would negatively impact the game in several ways:
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Hyper Gearing: Allowing separate lockouts for all three difficulties would enable players to quickly obtain high-level gear from multiple sources. This would drastically reduce the challenge of new raid tiers and speed up the consumption rate of content, undermining the intended progression and difficulty curve of the game.
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Inconsistent Progression: If LFR has a separate lockout because it offers inferior loot, the same logic could be applied to Normal and Heroic raids. Normal raids also offer inferior loot compared to Heroic raids, yet they share a lockout to maintain balance and progression. Consistency in lockout rules helps ensure a fair and balanced raiding environment.
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Diluted Challenge: Sharing a lockout helps preserve the challenge and sense of accomplishment that comes with progressing through raid content. Players are encouraged to focus on a single difficulty and work together to overcome the challenges it presents, rather than trivializing the content by running multiple difficulties.
By sharing a lockout, LFR, Normal, and Heroic difficulties can provide a more balanced, fair, and enjoyable raiding experience for all players. It ensures that the progression system remains intact and that players can enjoy the content without feeling overwhelmed or compelled to run the same raid multiple times each week.
“you learned math on an abacus, why do you need a calculator?” Asinine statement man. Ways of learning improve, this is also dismissive of those who learn kinesthetically.
Sorry, history says this is not a real issue. You’re reaching. Sorry chatgpt is reaching.
“what others do in a game upsets me, so I created a fake problem.”
this expansion breaks the previous consistency. Not a valid bullet point.
At the risk of repeating myself, you do not get to decide who considers what a challenge. Nor do you dictate how others may feel accomplishment in their game play.
In your opinion, that is likely not widely shared.
Keep trying bud!
What in ChatGPT is this response.
I don’t understand why you’re upset that with this new feature (That’s here to stay!) the gap in skill between sweats in non-sweats is decreasing. I literally did that on Retail i learned TWW raids on LFR and then immediately went into Normal mode raiding.
Also, why is it a talking point that people with no self-control to not spoil their character / expedite their progress are supposed to hold down people who can or people who don’t care. I am in a Semi-HC raiding guild where everyone wants to push content as quick as we can. We don’t feel overwhelmed or coerced to raid out of our scheduled nights. Why do you not like what we do behind closed doors? It’s just weird.
If you didn’t want the tier to go fast where were all of you when we were handing out legendaries like they are candy? As if that won’t expedite the tier and the hardest fight in it.
Tell me a reality where this game was Balanced, Fair, or Enjoyable when there is people who make good money IRL buying GDKP / Ticket runs undercutting multiple weeks if not months of progress because there isn’t a system like this to satiate their appropriate amount of gear to the skill level they have.
If anything this new change fixes the Economy which classic wow desperately needs
Him talking about progression when he achieves his through paying hundreds of thousands of gold in GDKPs.
People like the OP are triggered by the thought of casuals getting gear. These are the same people that argued against RDF being added in WotLK.
Karkasy the Insufferable. There’s an able for you. Or Mr. Ism. Either title is fine.
I’m more amused that people keep using “well then they should just remove the shared lockout for normal and heroic too” like a sarcastic response, when…yes, yes they should do that. Change up the loot rules for legendary stuff so people don’t just finish the whole thing in one week, but yeah
physically demanding
It’s this thing called ADHD, meaning it’s difficult to heavily focus on one thing for hours at a time, meaning that even something like running Karazhan was taxing, whether during TBC or literally as I’m typing this comment.
What, you’re worried that you’ll be unable to clear it without all the heroic raiders doing LFR splits?
I wasn’t here for the old days.
Is this like retail lfr where it comes out weeks later anyway?
If so…it not lfr’s fault RNG hated you in real raid for almost a month lol. I’d blame that normal raid RNG for being “forced” to go to LFR really.
It’s this thing called ADHD, meaning it’s difficult to heavily focus on one thing for hours at a time, meaning that even something like running Karazhan was taxing, whether during TBC or literally as I’m typing this comment.
That… is not accurate. It would only be accurate if you find the task at hand boring. Otherwise ADHD people hyperfocus on what is their hobby or has their interest… to the detriment of other things.
Hyper gearing; Not a problem with that tier of gear, like you have stated multiple time, dungeons get you the same level of gear. There’s no adding to do there.
Inconsistent progression; Normal gear is still relevant to heroic raiding AND there is no secondary way to get normal gear of the current tier.
Diluted challenge; No, it doesn’t. There is no removing accomplishment by adding a lower difficulty for players to play. You still have to be skilled to do high tier raiding. Also, you’re one to talk lmao, you literally whaled to get to high tier (I guess the previous sentence is wrong, you can also pay your way there).
Not always. It’s a spectrum, just like other, similar things.
Sharing a lockout will prevent hyper gearing, maintain the challenge of new raid tiers, and ensure a balanced progression experience for all players.
Most guilds are going to have 3-4 staffs for 10 man and 6-7 staffs for 25 man… hyper gearing is already in the game and there will most likely be a vendor available for heroic firelands gear that is higher ilvl LFR Dragon Soul gear. Stop trying to change things that didn’t happen. There is 0 reason for people to be worrying about LFR.
WOW flash back to og cata just like befor the forums always the same just like when lfr first came out people saying the same thing you dont have to do it put it on same lock out look people who are try hards will do lfr just for there sets and trinkets becases some of them are realy op in dragon soul
It would only be accurate if you find the task at hand boring.
I wasn’t doing it for fun; I was doing it for a goal and the process required was something I otherwise wouldn’t have bothered with, that being the reputation related to Kara; didn’t exactly help that my guild couldn’t get past Kara, either.
The first week I didn’t sign up so I could do things I wanted to do instead was more of a relief than I can state.
ADHDis a mental health condition that can affect focus and attention, it is not a physical condition that restrains someone from raiding in WoW.
Could you please explain how sharing a lockout between LFR, Normal, and Heroic difficulties would impact your ability to raid, especially if you are not participating in Normal or Heroic raids due to your condition? You do understand that is the topic being discussed here, and I do not see how this would impede your gaming.
in my case can’t physically focus on something that intensive for that long while LFR is much more manageable.
If you are not participating in Normal or Heroic raiding, how does the shared lockout affect you?