that person is better off in delves or dungeon spam.
That’s what you’d do and they probably are doing them too, not everyone wants to spam the same thing over and over… it’s not a rush job nor does everyone have a group to constantly play with.
There should be some form of scanning or maths that happens when someone rolls on gear.
If item rolled = higher gear id than item on roll = intentional low roll
If item rolled = lower gear id than item on roll = intentional high roll + “luck protection”
I also wish they’d go back to personal loot, as it is now i just need roll on everything that I’m entitled to roll on, because that’s what everyone else does now
No one is carrying anyone in LFR.
Look at the meters. It’s like 5 people.
Mostly the trinkets and set items, plus crafting patterns and weapons. The rest of the stuff is usually meh.
Yea the over geared and stronger specs do perform better.
For me normal raids are endgame these days. If I even muster the courage to do those.
LFR itself needs an Overhaul.
It’s almost useless on the gearing progress aspect as it is, with heroic dungeons dropping gear on the same track.
Gearing overall is a complete mess in this patch.
LFR being useless for gear is good.
It used to be the endgame gearing path for the solo queue player.
It being useless for gear is terrible. The only people who would find it good would be the min/maxers from higher difficulty tiers, and they can all shove it.
Delves killed both LFR and early M+. Not complaining about that, but LFR should just be bumped up to normal level rewards since we have story mode now.
Sack determination if you must, but don’t kill LFR.
No, LFR should actually be deleted now that we have story mode.
Like no one wants to be there.
Oh, you’re one of those.
Personal loot takes the players hands off of it, which is a big difference in something like LFR.
People reluctantly do LFR to do other things in the game. Or to experience the story once.
Now that story mode exists, you don’t need LFR around anymore.
In both cases. you don’t win loot. What’s the difference really?
But not a single complaint about them carrying damage/heals to help make the run quick.
Something isn’t adding up here. Need roll and mog roll are two separate buttons, and Need rolls take priority over mog rolls, so if you’re rolling need and they’re rolling mog, their roll shouldn’t be taken into account at all regardless of what it is compared to yours. Additionally, if they really did have 600ilvl gear, they shouldn’t even have the ability to roll need, so there’s no way they’re legitimately beating you on a need roll. Even if the gear is in their bag or bank, the game is supposed to check for that and gray out the button if they have higher ilvl gear anywhere in their possession.
What I’m trying to say is, either there’s some major bug that needs a hotfix, or you’re lying for attention on the forum.
LFR rolling is fine and people’s entitlement to loot is crazy.
Use this as an incentive to run normal.