Have you considered not complaining about how you someone else won an item that you want?
No it isn’t. Higher item level is always better. Ilvl is the gearing meta in retail, has been since Wrath. You get more invites with higher Ilvl.
I think it’s a combination of both.
Again you are 100% wrong in this. I have given you multiple examples of why this is untrue and you ignore them.
Please stop parroting lies.
It’s not.
Depends on a few factors, but probably truer generally than false. Still, it shows your highest available ilvl so a nonfactor.
I can’t believe people still think personal loot is gone. It’s still there the only difference is you can actually see the rolls now.
So the standard for who should be able to roll need on gear is being able to get invited to more groups? So I should be able to roll on a 2H strength mace as druid so long as the item level is higher than what I currently have?
NGL, I’m actually impressed by just how far off base this strawman is. Good job!
LFR just needs to go back to personal loot, Id rather have one deviant algorithm deciding my fate instead of a group of human ones. at least the algorithm doles out the gear without emotionality.
I know exactly what LFR is for. And none of the quotes below from Blizzard say, “treat this as a serious way to gear up.”
Good job resorting to insults and making yourself look bad.
We have a Raid Finder system that will work a lot like Dungeon Finder to allow more casual raiders to get into the content.
We have a hugely diverse player base, and we want to be able to let lots of different players see the content. We felt in the past we were struggling too much to decide “Okay, heroic mode is for 5% of the population… that means normal mode has to be for 95% of the raiding population” and we were stretching ourselves really thin. So our hope is that by offering up an additional difficulty, it will free up normal mode to be targeted towards the kind of traditional guild it has been, where players who don’t have a lot of time to raid or find the commitment too much can do Raid Finder to be able to experience the fights.
It’s a raid. It uses raid loot.
People got hurt feelings over not winning items before. There’s no system short of 1/1 loot drops that will change that.
Nope. You don’t get special treatment because you can’t understand the systems and how they work.
This whole issue is about people taking items they don’t need, this obviously applies to a str item going to a person who doesn’t use str. Try again.
The issue is that your assuming peoooe don’t need an item based on ilvl.
That’s why you refuse the multiple examples I have given where people actually need things.
Well LFR is the only way to get into a raid at low ilvl, People will reject you under ilvl 590-600 in Delves, M0 or Normal Raid, I personally have 5 alts, 3 of them are ilvl 600 so I have seen this road often… Running Heroics or Timewarps is another option for beginners.
But your definition of need is logically inconsistent. Either it’s based on performance or it’s not. And item level does not convey level of performance. It doesn’t today, it didn’t last year, it didn’t in 2004. There are many examples where a lower item level piece will result in a performance upgrade for a player. So either those players should be able to roll on those items despite being a lower item level or I should be able to roll on a strength mace as a druid.
Or we could revamp personal loot to let you choose which main stat you want to roll on your gear and solve my problem, your problem, and the xmog problem all at the same time. You would all rather argue to keep a broken and exploitable system though.
Are you saying that people’s time isn’t equally as valuable because they put in more work than you, so you should earn more? If anything, higher gear score people should get more for contributing more, not this wack-a-do logic that only supports “who needs it most based on ME”.
Sorry buddy, but we all spent 4 hours here I’m rolling on the item.
I actually think personal loot should still be in LFR, but not because of the misconceptions you carry about how it works versus group loot.
Conceptually I actually do agree that need should be defined based on performance upgrades and that mog should be determined by a different means. I just recognize that such a system is impossible and don’t try to lie about a system I clearly do not understand well enough to create a logically consistent argument. And thus I realize that if group loot is going to be the system, there is no way to restrict players from rolling need on things they can equip except if they already have the exact same item. Conveniently, that’s exactly how the system works.
If you want to discuss how the systems actually operate and what you think the pros and cons of each system are, I am happy to have a civil discussion on the matter. But when you say ridiculous things like item level is the be-all-end-all for determining upgrades and that a system where players can choose to roll need on items that are upgrades for them as being “broken and exploitable”, such a discussion will be impossible.
I agree. Personal loot was so much better, I always lose the rolls. Takes me many weeks of running LFR to win something. The bullion feature was really good at least we could earn stuff even if we didn’t get anything. I hope they bring that back.
I’d rather LFD/LFR drop badges, and just have vendors you can go to buy gear with said badges from. Feels more deterministic.
Even Personal Loot seemed better. I know it basically worked the same way, but Personal Loot always felt less like losing to me. Actively rolling on things and then losing the roll to like 10 people feels like crap.
Bullions were a great addition too.
I like deterministic means to get gear very much. RNG hates me.
LFR just doesn’t feel like it’s worth doing. You’re gonna replace Vet gear super fast anyways, and I dunno about you, but the act of doing LFR makes me miserable. 20-30 mins in the Q, Wiping cause people dunno the fights, then people leaving… more waiting… then more wiping…
I got better stuff to do, especially since I almost never actually get anything out of LFR-- and I can’t even remember the last time I took an LFR vault option.