Lfr is bad for the game

well done :partying_face:

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I love posters who hold other people to the standard of peer reviewed journals when they indicate something that is so obvious that it doesn’t even need debating. According to you guys we can not have opinions about anything that makes the game less attractive to players because Blizzard doesn’t post the sub numbers. Even if they did post the sub numbers I know you’d be spamming about ‘correlation is not causation’ as though we need to find some fundamental truth about the universe to state that LFR is bad for the game. No amount of evidence would ever be sufficient for people.

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sadly your correct, they will just never accept it

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Dam i been doing it wrong all these years since Cata me enjoying LFR single-handedly caused sub losses dam me for being soooo selfish i should be shoot were i stand i wasn’t enjoying myself at all.All of it was fake feelings thank you for telling me that sir i finally learned the truth of what i have done all these years!

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What did you write that you thought was a response to what I wrote? That’s just random nonsense.

Just like the random nonsense you spewed to that person.

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that wasn’t random nonsense, of course an orc would see it as that though

yeah
you must be

Nothing from anything youve posted here that shows that;

  • LFR harms the game
  • Subs were lost over LFR.

THOSE are the FACTS that we can ALL see here.
YOU are the one claiming LFR harms the game.
NOthing the game MAKERS are doing here and now TODAY even remotely indicates that nonsense.
Until you can PROVE LFR is harming the game, you have ZERO arguments against it.
sorry.

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I don’t see HOW LFR has harmed the game. They are not really stating the reasons for their opinion.

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heh
yeah
'just take my word for it"
Sorry
doesnt work for politicians I vote for
and it aint going to work for someone on the web I dont know making nonsense claims that ARENT borne out in the evidence we can all see for ourselves.
IF LFR was demonstrably bad for the game Blizzard would have removed it by now.

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i wouldnt be so sure about blizzard removing it even if it was bad, i mean adding bad content that is killing the game seems to be all they do now

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With all the moaning and crying, I’m sure they review it on the regular.

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I personally have brought up the exponential power curvature we have for Blizzard trying to fit in four raid difficulties, although some seemed to have missed that.

Edit: Now arguably you can throw in Flex(Normal) into the mix because LFR predates that difficulty, but if they squeeze it out of the lost there will be too big of a difficulty gap for some players. (I’m more LFR to be as rewarding as it should be, with dungeon gear, rather than it’s termination)

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What evidence do you want?

This is about as stupid as saying the sun will rise tomorrow and you think you sound smart by saying “prove the earth won’t stop spinning by then. Got em!” I’m amazed that I have finally met an intellect so powerful that they would never make a claim, even about things that are obviously true, without peer reviewed evidence.

Newsflash: Blizzzard doesn’t report sub numbers and that doesn’t invalidate speculation. If you want to RP as a peer reviewed super scientist I suggest you get good.

I don’t think LFR is bad for the game, but maybe raiding in general is. Blizzard seems to think designing solid raid encounters is enough to keep people busy at max level all week long.
We need other forms of meaningful progression, and not 3-6 months after an expansion starts. Legion had artifact weapons and Legendaries(despite poor implementation early on) so we felt like we were progressing every time we did content.
BFA lacks that same feeling of progression. The HoA neck levels feel like an artificial barrier to using gear we already have. I only think it’s going to feel worse once Jan 22nd rolls around and we lose traits we already unlocked.
WoD suffered from similar issues, although they bailed on that expansion early which didn’t help. There was nothing to keep most players engaged once they did their raid for the week.
In MoP and prior expansions we had alternate gear progression in the form of honor/justice/valor/conquest/badges and crafting. Even if you only did daily quests and ran dungeons you felt like you were getting stronger, moving forward with your character.
In Vanilla, everything was so fresh it was kind of exempt from a lot of problems WoW faces now because there was so much discovery and unknown.
The other big thing hurting BfA is the class design, again much like WoD. Legion plugged up the holes with Legendary gear and Artifact weapons, but BfA pulled the plug and instead of patching the leak we are just slowly sinking.

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yeah, I’m sure you made that nonsense post as an ironic demonstration that my post was random nonsense. 0/10

In late Wrath they got rid of the 10 man / 25 man separate lockout thing.

It hurt things like pugging some. I could no longer run the 10 mans, gather the guild, and do a 25 man.

The idea was people running themselves ragged trying to do all those lockouts and it feeling mandatory.

Then Blizard did LFR / Normal / Heroic as separate lockouts.

Then they added flex, then flex became the new normal, and the label shift happened.

We never needed flex. It was fun for community but not necessary. We never needed 4 modes. It was now contrary to previous design decisions.

I think part of the gap in gear levels is because warforging/titanforging may otherwise make doing those extra lockouts feel mandatory for higher end players. It might do so now, I’m not sure. I’m a retired raider and haven’t been paying attention.

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ACTUAL proof
something more than YOUR ‘word’ for it.
Shall we check YOUR LFR history to see if you have used it?
if you do, then youre in no position to bash it and you yourself would PROVE that it IS beneficial as it IS being used to keep players playing.

edit
yep
what do you know
jam packed with LFR play while bashing LFR.
Nothing to see here folks.

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One would almost think youre posting with two accounts in this thread given how nothing youve provided shows a single shred of evidence against LFRs usefulness as another poster in here.

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Personally I just want to know how they think LFR has harmed WOW, the community, etc. In what ways?

I think a lot of the things that people are blaming LFR for aren’t LFR problems at all, but people are blaming LFR because they don’t like it for whatever reason.

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