LFD solved the Boosting Problem

Its not about boosting.

There is a group of people that played wow when they were little kids and they had a good experience when someone in a dungeon explained a boss fight to them. They really felt like they were in the wow universe when they walked all thw way through the barrens to get to wailing caverns. They have been chasing that feeling since. They never grew up. Wow is thier life. Thats why “community” is so important to them. This is all they have. So they make up crap and do whatever they can to create that environment again. And think it will really happen. That is all it is about. Selfishness for sure. But again, they never grew up and cant help it.

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On most every realm for many people. The difficulty in finding groups has been a complaint from the beginning of wow to when they released the dungeon finder and the beginning of classic. If you played from the beginning of wow and the beginning of wow classic you would know it’s been an issue. The dungeon finder was developed and released in response to many people making it clear to blizzard in original bc that it was an issue.

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That’s great for you but what many people have been saying is it’s not been great for them. I’ve pretty much just been raid logging for the last month because it’s too difficult to find groups for my alts. This game isn’t worth the cost to just raid log. I’ve only done it while I waited for wrath, but I’m not going to go through that again in wrath. I unsubbed when they announced not dungeon finder.

If That’s the reason you want LFD, you are 100% wrong.

Boosting wasn’t a “problem” in 2007/2008. It was barely a “thing”.

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It is not always about being able to find a group. Its about time also. When lfd was first introduced the wait time for a group was very long. Not enough tanks and healers. For tanks it was instant. But for dps they had a long wait. Imagine what the wait would be without it. These are not what ifs. This is factual. When you have cross server lfd groups that take so long to form that Blizz eventually offer rewards for tanks and healers, it is obvious that there is a problem. And i dont think anyone would be taken seriously if they tried to claim that lfd was not faster at forming groups than without it. So if lfd has long wait times, please dont try to make it seem as if there are no issues that people face when its not used.

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“Classic has done fine thusfar without Dungeon Finder”

I disagree. The servers have dried up after the requests for dumgeon finder were ignored. It is surviving but it could be thriving

Wow went downhill for a lot of reasons. It also improved in some areas. The problem with people like you is that you have a hars time understanding what really caused it to decline. So you just look for anything that changed and claim it to be bad.

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The sad truth. Blizzard only cares about your wallet, not you.

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I don’t know, when I was leveling up a characater (even a tank or healer) I would quest about get all the dungeon quests and then queue. May be do a couple if there was particularly tasty gear that I wanted, then went back to questing. LFDing dungeons all day is not the best xp out there. Questing always is.

Um I wouldn’t say it solves it 100% because there’s always going to be people that would rather just pay someone in sittin dungeons to boost however.

If does it help ate oh absolutely it does 150% it does I mean there is the 70 boost you can buy but you can only buy that 1 per account.

But yeah if people can find groups through R FDA lot faster than having to run all the way to the dungeon and pay gold on top of that earning gold through the dungeons yeah it’s going to make lovely content way more alive.

Now my seeing it’s going to make it alive all the time no But it’s certainly going to last longer just because you have a bigger pool of people to pull from.

So as I said Does it kill Boosting entirely no but it severely cripples it

Uh… both?

Exactly. Back then, a boost included a couple of dungeon runs (usually to help with quests, or to help you get a choice piece of gear.) Maybe even assistance with some elite quest. That’s it.

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Explain in detail how any of this is true.

They heard it on the forums so it must be true.

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Truth is both sides are toxic.

Yes…retail lfd gets some butthats in it.

So does lfg…both.

Some pro-lfd angles are we don’t care. I don’t care if tank feels the need to say we suck every 2 minutes. I am a big boy, I have thick skin. I was in a really crappy unit in the Marines I was told I sucked weekly if not 2-3 times a week for crap that happened I had nothing to do with nor control over it in anyway.

I’ve been told I suck by the best of the best of the best. Most online toxic types …need to up their game really to get a rise from me lol.

Say I suck…but still tank the whole dungeon? Okay, berate away dude. I got the dungeon…that was the price. Its Cheaper than 50g lol…I’ll take that.

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WoW is a game that takes time to play. The time/effort investment is one of the hallmarks of an RPG. Besides, joining groups manually doesn’t take significantly longer than queueing for them unless you’re an on realm with horrific population health (and statistically speaking, very few people are).

If anything, Dungeon Finder will actually make it take way longer for people who are already forming their own groups. Most people are lazy or too nervous to start a group, so they just wait for one to come along. For those of us who actually do form the groups, putting a dungeon run together is a pretty quick process even when it’s not on a “mega server”. If Dungeon Finder becomes the norm, the vast majority of people will use that to run dungeons, so we’ll generally be forced to do so as well.

Then the people who form the groups will have to wait equally long as the people who just want to wait until they can be invited to a group. It takes the time reward away from the people who take action and distributes it among everyone, including the people who don’t. It actively encourages people to be more idle rather than to engage with each other.

And I’m just talking about taking initiative here. I’m not even talking about the social and cooperation aspects of dungeon runs, which are also very important to the experience for many of us.

It depends on what you mean, specifically. On average, it’s definitely faster because the system forms the group without sending whispers to people and waiting for a reply, which cuts time. It also teleports you to the dungeon, which obviously cuts travel time. But that’s just about it.

If we’re talking about the individual experience that people have, results will vary. As I pointed out above, Dungeon Finder creates a situation that is unequivocally worse for the people who form their own groups now, and a better situation for the people who sit and wait. It’s not shortening the time magically, it’s taking the time spent on one side and balancing it with the time spent on the other.

I would never disagree that this is a quality of life improvement for people who don’t want to form groups, but it sucks that it comes at the cost of a quality of life detriment for the people who ‘do the work’ when it comes to forming groups as things are now. Artifically equalizing outcomes is bad game design because the system doesn’t naturally reward people who do more.

Oh definitely, I know that a lack of Dungeon Finder is an issue for many people. I totally get that it can make it easier to do dungeons quicker when someone’s on a tight schedule, it allows people on dead realms to find groups for dungeons, and it’s also good for people who would rather multitask during queue downtime than for their game “uptime” to be spent looking for people. I get that 100%.

I just disagree about altering the game’s core design philosophy to mitigate these things.

I would disagree with you if you mean to say that server population and Dungeon Finder’s absence are related. I see no reason why it would be.

Classic’s population hasn’t significantly decreased since the start of Classic (depending on what you think is significant) but if anything, I’d think that population decrease is probably happening simply because WoW Classic isn’t Retail. There’s less busy work. There’s less content. People will stop at absolutely nothing to blow through the content as fast as they possibly can (see: boosting) and then they complain on the forums that there’s nothing to do (see: raid logging). It’s got everything to do with the fact that this is a different playerbase than it was in 2008.

That being said, I see no evidence that WoW Classic is actually hurting. There are population and faction distribution problems that Blizzard has shamefully done nothing about, but overall, this game is doing just fine. The TBC Classic population is quite similar to where it was in Classic Vanilla. (See: ironforge.pro/population/all )

The time/effort investment in playing the game is something I value. Questing, farming for mats, dungeons and raids farming for gear etc. The time/effort investment in not playing the game while you look for people to play the game with isn’t. I understand your opinion that they are equally valuable and both a hallmark of a rpg but I have a different opinion.

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Actually, LFD creates a boosting problem. It gives too much competition for the boosters and cash shop.

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I hate to be the one to tell you. But you have a screw or two loose.

I have no idea what make believe world you live in. I have played this game since original. Not day 1 but long enough to have been part if the original vanilla.

Yes wow went downhill. But it als imprived in a lot of areas. Lfd and dual spec are just a few. Unecessary time sinks are absolutley a part of rpgs. But also are areas that every game designer tries new ideas to improve. Amd they did improve one area if wasted time and that is lfd. 100% improvement to the normal process.

I do believe that you actually believe what you are saying is true. Therefore i dont think you are stupid, but i do think you have some mental problems going in that dont allow you to accept reality. Ask anyone that wants lfd what the number ine reason they want it for. That overwhelming response will be the reduced time in forming a group. But you cant accept that. Lol. Ok.

Give it up. You are making a fool if yourself.

Bro isn’t this mental health awareness month? chill