Let's not forget right-click report

While I agree it sounds like a dubious claim, the last question I can at least answer: fewer people would be abusing the system than filing tickets.

Are you sure?? Is it easier to write out a ticket detailing a situation than it is to literally right click and report someone?

You’re arguing with people who hate LFR because it is populated with players from other servers ruining the community yet love CRBG because it is populated with players from other servers which doesn’t ruin the community

People are very worried about this being abused, but as has been stated multiple times in this thread and ad nauseum in the dozens of threads on this topic, this is the exact system that has been in place for years. Go hang out on the general chat or CS forum, and try to find complaints about it being abused. Good luck.

Really we the raving masses don’t know exactly how the system works, it’s not known how many reports are needed to trigger the auto-squelch, over what time interval, or if that system is dynamic based on prior reports etc. If it was actually easy to get someone booted out of a BG by right click reporting, why doesn’t it happen all the time? Bring some proof that this is a problem, and then let’s talk about a solution. Again, this is the exact system that has been implemented for YEARS in a game with MILLIONS of players. Bring me some data for your fearmongering.

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What’s to fear about a system we don’t know the inner workings of giving us the responsibility and power of reporting people?

The magical system has worked wonders in the dying game you referenced,why wouldn’t it work in this one?

simultaneously provides no evidence while admitting we have no information on the system and then asks me to provide data on why I should be afraid. Literally any information I give you will be anecdotal rendering it useless.

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Was it a “dying game” in TBC and Wrath?

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What happened right after wrath?? You realize the game has been bad for longer than it ever was good right??

That remains to be seen.

I don’t think the reporting feature is the reason modern is in decline, others may disagree.

My point is that people are worried about the potential for this system to be abused, but the system by-and-large appears to work as intended in it’s current real world application. If it’s abusable, why isn’t it abused already?

I know of exactly one example I’ve seen where someone provided evidence that they were squelched unfairly. The streamer Savix posted a video showing him getting DC’d out of a BG and it was apparently due to reports against his account. But even then, eventually it came out that his ban (which was imposed by a GM, not the mob) was for win trading in a ranked bg. So it’s not totally cut and dry, because even in that scenario, he was actually cheating. That’s the only evidence I’ve ever seen for it being abused that wasn’t pretty clearly staged.

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I was not saying that the click to report issue is why wow is failing sorry if it came across that way.

One could also argue that the game today requires much LESS interactions with players, you are much less likely to see the same player twice. In vanilla it will be the opposite, there will be tons of player interaction, you will see the same people twice. I’m not saying this is going to cause abuse I’m just saying retail and this are different so comparing them in this regard doesn’t make sense.

I’m asking if the game was dying in TBC and Wrath, not Cataclysm.

No, the game was not dying in tbc and wrath. But one could argue that their success can be attributed to the popularity and hype that wow created in vanilla.

One could also argue that even though the game was succeeding in terms of player subs during tbc and wrath, the game was being mismanaged in such a way that it would eventually lead to its decrease in popularity ( cata and onwards ).

But we could also fall back on that easy “it’s impossible To manage that many players” argument.

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GMs tend to be a less biased source, since they work for Blizzard. They have no real interest in the outcome here as much as they do in keeping their job.

Mob mentality is not always the hardest thing in the world to turn against somebody who didn’t actually break any rules =P

I want Right-Click Report.

I want to only have to click a couple times to report and ignore a spammer (whether that’s a bot / gold-seller or an immature player saying the same thing over and over just to be a nuisance).

I want to only have to click a couple times to report blatantly hateful filth, with all the details (realm, channel, time, character involved) marked for easy GM review.

I want the character I report to be immediately ignored - and have that be account-wide.

(Bear in mind that even if Blizzard removed Right-Click Report, I would and will still report those things that violate Blizzard’s chat rules. Yes, it will take me more time and work, but I did it in vanilla all the way up until I quit.)


I distinguish that from Squelch, which is what most of the loud complaints relate to. That is not the same thing as Right-Click Report. It only occurs when some (not stated to players) number of unique in-game characters Right-Click Report something. Squelch is the automatic mute/silence.

I don’t really argue for or against that. It has flaws when it is abused, but it is also highly effective when it is used appropriately. Consider how the gold-spammer type stuff had to move into things like guild event calendars and dungeon group finder – that’s heavily based on getting shut down fast in chat.

Many of the whining threads on the forums about being Squelched actually turn out to have been blatant violations and fully deserved. The streamer who tells his fanbois to report him, that’s the streamer abusing the system to try to make a point. The number of people saying they were unreasonably squelched without extenuating circumstances is relatively small.

Now, I do think Blizzard needs to improve their review system. Perhaps eliminate the automatic squelch, but have a moderator whose job is to almost immediately review an account that receives more than the number of reports. Actual severe violations would then be actioned promptly. Also set up a system to track false reports, possibly a hidden karma system on accounts that do a false report that makes them not count toward the number it requires.

That last bit is why, in another thread, I said that I support keeping the Squelch for now, but expect the system to continue to be refined in Retail and to see those same refinements in Classic. The BlizzCon Q&A that focused more specifically on things like the reporting system and how to try to build a good Blizzard gaming community even admitted it is a long process finding ways to make it all work.

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Game tokens have very little to do with gold spammers or farming

Yes it does have right click report/squelch.
Personally i am 100% for right click report/temp ignore.

It was right-click report temp ignore has been in since 07.
The squelch feature hasnt been in game all that long.

TBC and Wrath didnt have auto squelch

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The right-click report and auto-squelch have been in the game since May of 2007.

If you call a person being temporarily put on your ignore list so you didnt have to read anything from them again until you re logged, then yes

The auto-squelch from right-click player Spam reports has been in the game since May of 2007.

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