So you believe that in vanilla you should be able to cast a spell on some1 who is 45 yards away from you.
Thnk w/e you want, but I know for a fact that this was never possible in vanilla. Both melee+spells leeway are implemented incorrectly. Fact!
So you believe that in vanilla you should be able to cast a spell on some1 who is 45 yards away from you.
Thnk w/e you want, but I know for a fact that this was never possible in vanilla. Both melee+spells leeway are implemented incorrectly. Fact!
The game plays like Vanilla played. Thatās correct. If you donāt like it thatās just too bad.
No, your statements that 0ms and 0ms = 0yds leeway, is flat wrong.
A attacking B while both are moving, A has 2.66 yds of extra reach.
If A has 0ms they see the extra 2.66yds. If A has 300ms, it appears to them as if theyāre attacking normally, because while B is an extra 2.66yds away from them, the latency makes them look in normal range, because they havenāt been told how far B moved yet.
The leeway is fixed. Your latency affects how it appears.
Think about it. Why would I need leeway in a 0ms vs a 0ms fight? Use brains my good sir.
If I have 0ms my position on the server is 100% true, no matter who is looking at me. No need for leeway.
Denial. Itās more than just a river that runs through Egypt.
Welcome to MMOās where everyone is equal and complex network game systems that adapt to specific players were not built in 2006 and still arenāt today.
Thereās nothing complex about it. I used number lines that you see in elementary math class to explain. Iām sure Blizz will figure it out once they get into middle school. Just give it some timeā¦ Ahhh, I can just hear all the cries alreadyā¦ itās going to be beautiful for me.
Your concept isnāt complex. The implementation would be painstakingly complex and require far more network traffic and interrogation of that traffic than simply putting in a fixed value (which they did). Then scale that traffic to every single player and it becomes an exercise in futility.
I see no complexity behind it. Counter Strike has had it since early 2001.
Cool. Hows your gaming company coming along?
Not so well ever since that Blizzconā¦ u know which one Iām talking about.
https://www.youtube.com/watch?v=r4d78HOuVfA#t=8m44s
as of right nowā¦ 8m44s - 8m53s