After careful study and testing, we’ve found that for players with low latency, the state of melee leeway is how they would have experienced the game in 2006.
You do realise that the original post in this thread, is Blizzard saying that its working like it did back then right? So saying it didn’t work that way is claiming that Blizzard is lying.
The burden of proof is on you to prove they’re lying, not me for reposting their statement.
So, when I said that Blizzard has said its working as intended, and they’re not lying, but somehow I have to prove they’re not lying, even though you said they’re not lying?
I have successfully proved that Blizzard said it worked that way, by posting the original link. I have proven my claim.
How it WORKED and how it PLAYED are not the same TODAY as it was in 2004 Because the technology has changed… this will CHANGE the way the game will play in 2019 vs the way it played in 2004…
The game will play the same as it always did.
Just because we don’t have 2 FPS going into IF is this some sort of pandering to people who had top end machines at the time?
No, it’s just how the game was, and people’s personal hardware/internet affected it.