Layering - What am I missing?

Hmm… so you claim that 9000 people competing for the same mobs is the same as 3000 people competing for the same mobs?

And that vanilla WoW was designed for 9000 people competing for the same mobs even though servers were capped at maybe 3000 people?

Very few actually make that argument; mostly it’s the anti-layering zealots creating straw men that mention that. But I’m pretty sure you already know that.

Lol, over half the argument is people don’t wanna fight over mobs, or wait in a que.

That’s what the pro-layer crowd wants.

Edit: if you want that go to retail and enjoy the singleplayer mmo clone that it is.

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No, you did.

No, it clearly wasn’t designed to have 9,000 people in at once. I’m not the one advocating for changes here, buddy. You are.

It’s literally been made several times in this thread.

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So we can form a raid, raid the chest, layer hop, reform raid, raid chest, layer hop, reform raid, raid the chest? I’m pretty sure that wasn’t in classic. Don’t bastardize these hard to get items like you did all our hard earned levels over the years blizzard.

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And then to meet their queue requirements, they add 400 more realms, leaving them ALL low population or dead realms, when everyone leaves.

I just want to run around a persistent world that doesn’t have 900,000 people phasing in and out randomly. Oh well not gonna buy or try the game. That’s what you get for being stupid blizzard.

See you on September 27th :stuck_out_tongue:

Why would I play on the 27th when nerds are just gonna exploit layering and get all the best stuff in like a week.

Because layering will be gone.

Or they just change their requirements and deal with queues for a couple days. Why do you just blindly accept Blizzard’s goals?

There doesn’t seem to be much point in arguing with you. You just say “but this is what Blizzard is doing” or “but those are Blizzard’s goals” like that somehow justifies it.

“We disagree with a decision Blizzard is making!”
“Yeah, but Blizzard is making a decision!”

If I agreed with their decisions, there’d be no need for Classic in the first place.

We can only hope it’s gone that fast.

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Because we’re trying to find a way to meet those goals? They’re not going to change those goals because you won’t stop whining. The goals make sense for a business and your insistence on living in 2004 doesn’t give them any significant benefits…

Businesses usually lose there IP too, unless of course there lying to sell games like they always do now. Trash company, ruined the game, there being about as lazy as you could be with this game.

They treat us like we’re literally the stupidest people on the planet. They rename sharding as layering, and somehow that’s not deceptive marketing. okay… I hope someone in Canada sues them for that. They will win lol.

I distinctly remember people saying Blizzard would never bring back vanilla even if we kept whining.

Yet here we are.

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Blizzard just keeps telling us how dumb we are and how we don’t know what we want, then lies and makes up random non sesnse, like somehow claiming a multi-billion $ company lost there IP (data). Llike come on…

Then sharding > layering to try and trick the really dumb people.

Nice, always classy blizzard… always classy.

Why my birthday?

Preach it sister.

Oh yes, the brat argument.

“We had a massive unified campaign demanding something, so if I personally whine enough, I’ll get my way.”

It was far from unified, but whatever helps you feel better.

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Skimming the thread, “competition” or “the launch experience” were mentioned all of three or four times, until your stupid argument with Eloraell, all by anti-layering zealots whining at straw men. Including you.

It’s blatantly clear that layering was developed to address inevitable issues with long-term server populations. “The launch experience” has very little to do with it, except that that is when the population will be highest which, without layering, would otherwise create pressure to open more servers that would be dead in a month when the population inevitably declines.

Preventing those dead servers is why Blizzard developed layering. Not to avoid mob competition, or queues, or any other of that straw man nonsense.