There are a lot of currently subscribed retail players, who when they entered the stress tests brought up their issues being “mob competition”, and further on people worry about “the launch experience” as in queues, lag etc, on top of that “competition”.
Those are constant concerns coming from that audience. What, are we gonna pretend they don’t exist and not discuss them to see if it’s worth addressing those in the big picture? Sounds like an attitude i’ve seen before here somewhere…
All i can see from your message is that you’re out to smear people who discuss those concerns with actual arguments, by labeling them with BS, trying to make you look like you’ve got it all figured out, which i and many people can see couldn’t be further from the truth.
Especially now where videos are popping up left and right, proving what we’ve been saying all along, and disproving your “server health experience > healthy game experience” stance as people really don’t like what they see and change their mind as they actually see layering work the way it does ingame.
Makes sense, cause it’s not the same game.
I’m not sure you realize that dismissing players who’re willing to discuss issues about layering like this just shows you’re on shaky ground, and you wanna prevent actual discussion from happening.
Guess what, there are many people who care about this issue, and if you don’t even want to fairly acknowledge their concerns, please keep going on ahead, because it makes your side of the argument seem really desperate and out of breath if you have to resort to petty smearing like that.
This game is still being tested, so it’s very helpful to point out issues so they can change stuff as needed, or leave things as they are in other cases.
It’s whole purpose is to find issues and bugs, and see if the play experience lives up to their vision. Right now, a lot of people say it doesn’t, and layering is the biggest culprit of why the game doesn’t come across right.
Call their view and concerns whatever BS you want, but it doesn’t make it any less real or valid.
If it’s on live, or live with the same issues it’s too late to fix, the damage will already have been done at the most untimely period where people come back to see if it’s the same game they loved.