Layering is ruining beta

“A few weeks” actually.

For now these interviews are just promises, though they’ve admitted in the beta forum that the current state of affairs is a bug.
At present though it’s 100% BfA sharding.

It’s not, you repeating it doesn’t make it so.

blizzard has fixed these bugs years ago.

however because they were part of vanilla. they want to keep them in classic because they were part of the experience.

don’t be an idiot thank you.

green jesus loves you.

no it’s not.

if you knew anything about layering you’d know its not even remotely the same technology.

nice try though.

i’m happy with layering.
i’m also not a little child who whines about everything like a 2 year old throwing a temper tantrum.
go figure.

Layering will happen. Is that hard to understand?

300,000 players played WoW Vanilla at launch. Perhaps 10 times that or more will play Classic. Layering is a necessary evil for a couple weeks, whether you like it or not.

It’s not that bad. Layer is a better idea than sharding. They just need to limit movement between layers to once every hour or something.

The reason why layering is better than sharding is because it’s like having 3 separate servers which will be merged into 1. This is something we proposed as a community in place of sharding, except it was more Tichondrius-1 Tichondrius-2 Tichondrius-3 as separate servers rather than layers, and they merge as population decreases. Therefore layering does the same thing and makes server merges easier.

I can’t say I actually care about layering in one way or another. But this is pretty much exactly why a lot of people were against it, because it could be easily exploited for personal gain.

I get that “It’s beta, Blizzard will fix it.” But at the same time, having heard that same line about two million times for a million different things that went live in their broken state anyway, I’ll believe it when I see it.

If it isn’t fixed by launch, personally I hope layering will stay out of classic. Since I’d rather go through server mergers than a boatload of high level materials flooding the AH.

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It’s not about server mergers.

Its about the sheer number of players they are expecting.

Only about 200,000 unique players were at vanilla lauch and the servers crashed some of them for days or even a week.

Classic is expecting to pull in numbers closer to 5 mil on launch with less servers than vanilla had.

You can see why layering is needed.

The concerns about node exploting is warranted and I’m sure Blizzard was already aware of the issue as well as exploring solutions.

If Blizzard is commited to providing an authentic experience, they will fix this issue.

The approach is simple, if player A performs mining in a 5 minute window and logs out and logos back in within a 5 minute window, put player A in the same layer as they were previously.

They could use this same script, if they don’t have one already, for players who are disconnected to put them back in the same layer.

I understand why layering is needed and I don’t particularly care whether it’s in as a general rule or not. At the same time though, I’d rather it not go live in such an easily exploitable state.

If it works as it’s supposed to then that’s one thing. But being able to easily flood the AH with infinitely farmable materials is another.

Blizzard is most likely aware of this and working on a fix.

Try not to forget the devs working on classic are the same ones that worked on vanilla who were brought back. So their mentality towards the game is different than the others.

They arent the same ones as the current game.

Please explain exactly what’s going to ruin “fun”

With all due respect to the devs, I’ll believe it when I see it. I’ve been burned by the “it’s just beta” curse too many times to have faith in the team so easily.

Anyone else remember how trash fury was at the launch of WoD and how they promised over and over that it would be fixed only to have it launch in the same state it was in during beta? With nothing to acknowledge it except a post saying “sorry, we ran out of time”?

Again. Different devs.

Dont be that guy who instantly thinks they are gonna do a bad job. Just because they are devs.

Ill repeat. The devs for classic are filled with those who made vanilla. They were hired back to make it. So even putting them in the same mindset as the devs in bfa is frankly insulting.

Which is fine and dandy, and I’ll be happy to be wrong. But it isn’t about mindset or whether they’ll do a bad job, it’s about resources and time. I don’t know that they have time to make such an ambitious goal work in a way that can’t be easily exploited.

Ironically, the entire point of the beta is to find and correct issues like this. Or did you forget that the beta is for fixing problems, not demoing the game?

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If we learned anything from WoD / Legion / Bfa betas is that a beta is nothing more than a demo for hype and not fixing problems. You are terribly naive, enjoy sharding in classic.

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If you’ve been in those betas or just bothered to look at the forums, you’d know the insane amount of bugs that were identified and fixed by the time the expansion went live.

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