It will only take 360 rounds of shuffle to be able to send an alt a 2 handed weapon! neat!
only 2,215 rounds to fully gear an alt. not bad! ![]()
increasing exponentially with each lobby you lose ofc
It will only take 360 rounds of shuffle to be able to send an alt a 2 handed weapon! neat!
only 2,215 rounds to fully gear an alt. not bad! ![]()
increasing exponentially with each lobby you lose ofc
I really wish I could just be a fly on the wall when that number was decided. I really just canât imagine.
i mean at least theyre listening lol. sort of.
I think that this is a reasonable start and can have its numbers adjusted. Hopefully.
blizzard would give water to a man dying of thirst in the desert⌠2 weeks after he died and the water would be stagnant
Sweet, now I can cap faster and play even less games.
i think itâs a reasonable concept, but a wildly laughable number to start with
My guess is they will never look at this again. Like the honor tokens, which are in the same area of âsuch a low amount that nobody remotely cares.â
Next update in 6 months, theyâll have 2 paragraphs about their new philosophy and up the conquest to 45, because thatâs what we want. Oh and maybe less durability loss!!! Thatâll really get the healers flocking to soloq
These still feel quite weak, yeah. Iâll queue pvp for a week across a bunch of chars and not even have enough to fund a weapon on an alt. Sure, itâs something, but not really comparable to, say, boa conquest boxes.
What a joke! Do they really think this will make healers who arenât enjoying shuffle come back and queue up? Even if it was a decent amount of conquest all it would do would encourage healers to reroll into dps.
Dps players wonât suddenly make a healer to then go gear other alts. 30 conquest for 6 rounds of shuffle ![]()
What if Blizz gave healers tokens that can be used to level alts along with gear them. I would genuinely probably queue healer just to get one of every race I like. Iâd be queing like 10x as much and across all MMR Why not.
In cataclysm you could get some sick stuff from the role specific reward bags in the dungeon finder.
I remember getting the elwynn lamb on my tauren druid which I donât think there was any way to get as horde at the time. Poor little guy gets munched by the wolf though if you donât take evasive action in time. ![]()
Also got the sweet polar bear mount, the white one with goggles.
Blizzard if you want to incentivize healers bring back the the pet and mount rewards!
A step in the right direction, but certainly not enough.
Dampening needs to be scaled DOWN in Solo Shuffle.
Healers need cosmetic incentives, ease of access (gold? a weekly drop?) maybe even a slight MMR advantage (Iâm thinking Healers make the queues tick, so let them lead a little bit evenâŚ)
What about more ranks, and more rewards for higher rated players?
Maybe even unique rewards for healers at this point.
Add a title, for getting a title, as a healer⌠or something
pretty much every idea under the sun has been floated since DF launch, and this is what weâve got so far. they just dont care.
hilarious how you just leave out this part of the quote⌠They literally said its a first step and they are going to work on it more.
Continuing the discussion from Dragonflight Fractures in Time PTR Development Notes:
this first step is hilariously useless, which is why i posted this
Friendly reminder that they said this was a top priority for them over 6 months ago and this âfirst stepâ is about as worthless and easy for them to implement as they could possibly have done. And it took them over 6 months.
Insane to think players should just have an infinite amount of patience.
30 conquest?!?! ![]()
Should be more like 100-150
ok so lets think this out. conquest is still timegated, so its not just a little conquest bump for the character that generates tokens, so its purely for alts.
no healers already play the game > lets give healers a way to make alts�
maybe if healing wasnt terrible there would be more healers. almost every healer i know has the same sentiment of âif i dont spend every single global on healing, someone diesâ.
i really dont understand the decision behind adding this reward. a useless BoA token that you only get a CHANCE to receive, if you go 3-3, is really emblematic of how out of touch the development team continues to be.
the problem isnt rewards, the problem is healer gameplay is atrocious