Pretty much boils down to the whole “mystic” some of the more casual players seem to have formed around raiding. About how the whole game is centered around it and how everything is easy for us and how apparently all we do is sit in front of the game 80 hours a week etc.
We’re far beyond the realm of reason at that point.
That the patch is generally a content barren letdown? That you’re going to do the exact same things you did in 9.0 in 9.1? That Korthia is no mechagon, and certainly no timeless isle?
No rares were spawning.
When rares did spawn, all I received was freaking 1 stygia. Crap like that ain’t worth my time.
I don’t have the time to run around like an idiot fighting for chests, so no ty.
Not even 2 days since release, and it’s already a dead zone.
That is the reality of current WoW, this is actually more content than we got in 7.1 or 8.1 we only got the raid and a dungeon on those.(and a small questiline).
I dont mind it, but if this is not good enough for you it won’t really get any better
Korthia is more for people who are rerolling fotm. everyone else will be on their main to kill stuff faster. by the time real alts hit Korthia they will need another catch up system in place.
I can see that, so I’m definitely not invalidating it.
But, just on a personal note, I kind of like it because it hits that sweet spot for me. That is, it has me do just enough things for it not to feel like a grind. But, not too little for it to feel like I have nothing to do.
I agree. It has more substance to it than a single quest that takes 20 minutes a week…but it’s also doable while just playing the game like I normally would.
The wow player base is so cringey when talking about gear. “earn your gear.” It’s a video game. No one is going to do anything that’s not fun. It doesn’t matter if korthia gave ilvl 300 gear, why the hell would someone torture themselves by grinding that trash content out for 6 months. Regardless of anyone’s eltitism, the current reward system is not logically going to make players want to play the game. They literally just went through this mistake with anima, and yet here we are again, a bunch of dotes defending blizzard with the oldest dumb excuse in the book “it’s an mmo.” I’m not sure if any of you actually play mmos besides for wow, but one of the most critical aspects of grinding is that it feels rewarding. Infinite grind games have died out for a reason.