I’ve explained the plague of key leavers in a previous thread however the immense amount of responses has cluttered the thread. So I’ve condensed it down to 3 major points that keep being brought up.
They are as follows:
- People leave keys for irl problems
- People disconnect from the server
- No one wants to be “held hostage in bad key”
So I’ve brainstormed and came up with the final solution to the problem.
What it is: A 2 or 3 strike system that resets weekly (Tuesday).
What it does: Once you leave a key you earn a strike. After your final “strike” you’re de-buffed and cannot join another M+ for the remainder of the week.
The 3 strikes will accommodate for those accidentally disconnected and those that have eaten too much Taco Bell and have the faucet craps hit them hard.
The purpose of this thread is to offer a solution to the issue. I’ll link the previous thread for further reading and discussion of the issue itself.