Another thing just occurred to me about players insisting on running through dungeons at top speed, and getting all toxic about taking more than 3.2 seconds from boss-to-boss.
It is not the game itself that drives this mad rush, and it’s not games in general. I’m not sure where exactly it is coming from, but I can tell you this behavior is everywhere. What occurred to me is about hiking, and I’m sure there is a correlation.
Not long ago, we used to have a very sensible gear and food selection when going for anything more than a few days. We planned on extended outings and thru-hikes FIRSTLY for getting outside, getting on the trail, enjoying nature, trees, wildlife, weather, scenery, mountains, streams, and sharing stories, campfires, and entrees. FYI, I was a professional wilderness guide and survival instructor, in the mountains in WNC, so I do know what I’m talking about. As a guide, I carried my own pack & gear, and also a 2nd pack for group gear and meds. At times a total of 75 lbs or more. One of my co-guides started the AT with an 88 lb pack. Ok, he’s a monster but you get the idea. We are well prepared for contingencies, which can and do occur. My personal pack today is 30’ish lbs.
But all that has changed recently. The younger people on the trail today are running thru hikes as fast as possible. The target pack weight is 7 lbs or less. The objective is to complete as many miles per day as possible, as quickly as possible, and that is pretty much the entire point and purpose. Very much like toxic people in dungeons. Guys like myself and my co-guides are seen as clowns, as these people literally jog or run right past.
It just occurred to me that it is very much like sprinting through a dungeon, slower people are intolerable, and when they get into trouble someone like me is going to have to bail them out because they min-maxed their gear too much. And not only that, but you can hear them coming from far away because just like in wow, they are incessantly bellowing about … things not even worth my breath.
There is something environmental or cultural or chemical … idk what, but its not just games, it’s everywhere.