It's time to admit M+ and tank changes have made this season DOA

I’m not funny. That’s why you don’t see me typing the stuff out that you are.

You should stop digging. Have a nice day.

Next time think before you post something so foolish. Have a good day.

Ease up, you’ll live longer. /waves

(Got to love the forums at the time of day when the teenagers get out of middle school.)

So you admit you were a terrible tank, and couldn’t follow linear dungeons?

Enjoy your delves I guess… can’t wait till season 2 when they completely murder rewards for doing 8s.

They already know it was a mistake.

I’m 30, want me to link you my Facebook, my family photos are there, I have 21 inch biceps(post pump of course)

It doesn’t help that most tanks turn into paper during Fortified affix week. Maybe it’s my fault for running Disc instead of Holy, but Siege of Boralus has been smacking Tanks harder than Will did Chris.

Even some of the most die hard mythic+ enjoyers are leaving. Getting KSM and getting far away from this season. Blizzard is supposed to make content that is fun and they’ve forgotten what made keys fun

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Not every dungeon in Classic was “linear”. So misdirection can happen. But have never been turned around in Deadmines the way City of Threads drags you around. Getting lost is part of learning dungeons. Then other dungeons are so linear, I could run them in a blindfold challenge on stream.

Bingo.

Or, it will bleed out like PvP and Blizzard will just de facto abandon it.

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How do you suppose to differentiate queued content tank/healer gameplay and mythic plus?

And for healers to have fun, you need to be able to die.

Tanks being brought down was a good decision. Now, they still live, just not forever.

In your design, what separates an LFR healer from a mythic raid healer?

Or normal mode dungeons vs mythic plus. Or how about +2 vs +10 or +15?

I’m a huge fan of tanks dying over 10-30 seconds.

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that made me laugh lol

Clearly fun = brain dead easy for max rewards?

Well, yes. This has always been the case for most players. MoP Remix was popular for this reason.

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is it though?

I don’t even raid normal. I hate raiding, never found it fun.

Keep in mind, I’m saying this as someone who HAS completed a 10 (16 seconds overtime). I’m not saying this because sour grapes, oh no, no more loot for me. The system as it is is stupid. 3 to 9 get the same vault track? Make that make sense. It makes no sense at all.

I would suggest that you don’t doxx yourself just to soothe your ego on an Internet forum.

How does 9 not make sense? it’s to create parity with raid.

We could always delete the great vault and bring back bonus rolls.

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Having seen you in several threads, starting to think you’re just posting contrarian nonsense on an alt. But in case anyone might be tempted to think you are making a good point: it doesn’t make sense because it compresses progression too tightly at the top.
Gilded crests at 19, myth track at 20. Below that, it’s mostly a bunch of the same. Given Delves offer 616 heroic track, doing anything less than a +7 is kind of pointless. A +6 is WAY harder than a tier 8 delve. And I’m fine with easier content, but at the same time they made heroic vault super mega baby easy with delves, they amped the difficulty up in M+ excessively.

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and mythic Princess Ky’veza and Ovi’nax are both harder than m+10.

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