It's time.. Frost DK and 2 handed weapons

If you just count where it says there is a damage nerf then yes. But there are more information in that list. There are changes between expansions that aren’t listed as a nerf or buff but if you follow the information there are nerfs and buffs, an ability that can’t be dodged parried or blocked now able to be dodged parried or blocked is also a nerf since you won’t be hitting with the ability as much, right?

Obliterate had one nerf with the rest being buffs though, right? So the other 2 people saying it was nerfed are lying. This is what people like me have been dealing with, they keep saying stuff is factually true but the information that is actually out there goes against what they are saying.

What does your post have to do with obliterate being buffed during those expansions?

First nerf.

This ability can now be dodged, parried, or blocked. Weapon damage bonus reduced to 55%, down from 60%.

Second nerf.

Now replaces Blood Strike. Weapon damage reduced from 130% to 105%, and bonus damage removed. Runic Power cost reduced from 40 to 35.

The only thing that could possibly be counted as a third was this hotfix.

Now deals 10% less damage against another player.

Which was a few months after

Damage has been increased by 10%.

So I’m more inclined to believe that was a buff intended for PvE, and they did not realize it would affect PvP so they “nerfed” it after a bit. Though I guess technically that would count as a third.

I have no idea what you’re on about as far as there being “more information in that list”. If you have something that for some reason isn’t included in the list, link it.

I should add, if we’re including the hotfix as a nerf, then Obliterate was nerfed twice as well.
EDIT: Thrice actually.

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The buff was necessary to achieve the most balanced class equilibrium ever in MoP.

The Lion’s Share of Obliterate’s buffs, however, came from the era of trying to (and then later literally) enforce(ing) dual wield and how Obliterate worked with fast swing speed mechanics.

I’ve said it time and again: Obliterate hits harder the slower your weapon is. Of course they have to buff it when you’re swinging lightning fast baby swords.

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I thought that obliterate was nerfed all the time because 2h was so much better than 2h, or are you lying to people?

:roll_eyes:

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Did you notice theweapon damage differences between expansions? At the end of WoD frost strike was doing, over 230% weapon damage since I don’t feel like doing all the math adding all the damage increases so I am taking the 115% weapon damage increasing that by 100% which would make it 230% and then saying it’s over that with the other buffs. In Legion it started at 88% weapon damage, that is a difference of around 150% weapon damage. Its another nerf, granted that nerf was overshadowed by the around 420% weapon damage buff putting it to 500% weapon damage. You can do this with obliterate too, but I was told it’s not important so I didn’t.

Pvp nerfs, your buddy told me those weren’t important. Oh and what about the rest of it? All pvp buffs was it?

Plus, in case you didn’t know, all those buffs were for DW as well because they both used the same abilities. Those frost strike nerfs and buffs were also for 2h. These abilities weren’t exclusive to each weapon set.

Okay. Maybe they aren’t to her. They are to me. I love WPVP.

Actually implying that Frost Strike was worth using over Death Coil for two handers :rofl:

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You are the only person who has even suggested death coil over frost strike other than if you can’t get to the enemy. It’s just wrong due to mastery.

You used Death Coil to heal yourself with Lichborne, novice. :face_with_raised_eyebrow:

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With Lichborne yes. If you need that much healing however, friend some better healers. But again, not in pve. Sooo you are talking about some very niche scenario where you have no healers… oh yeah wpvp, which is dead and isnt balanced around. Right what was I thinking.

I don’t rely on anyone!

It can and has been.

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It hasnt been balanced around world pvp except maybe for classic. They are not going to balance around wpvp and ruin the rest of the game for 20 people.

Are you talking about me? If so, when did I say PvP nerfs weren’t important?

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There’s been several times, but MoP’s final patch (read: Not WoD’s prepatch) was the most balanced pvp this game has ever, ever had.

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When I counted the nerfs to Frost Strike, you completely wrote all of them off so that it would look like only the buffs were important to suit your argument. I on the other hand listed its buffs and nerfs as well as the buffs and nerfs to Obliterate that your friend refuses to say, even after posting, that it was buffed continually more than Frost Strike.

Good, then you can wait for that expansion to come up in the rotation if they ever do more than just a classic relaunch. And it was balanced in terms of classes, not all specs were balanced. Each class had a spec that was close to other specs so that if you were a certain spec you werent completely ignored because your dps was so far behind.

This is the most asinine commentary I can think of, and if I had written it I would be smote with shame.

The Triple A game company has proven they can balance the classes – including with two handed weapons. They’ve proven it multiple times. Instead of holding them to the standards of doing their jobs, you’re riding that Schadenfreude high, trying to deny people what they want because it gets you your jollies.

You would literally rather suffer bad class balance than have Blizzard do their job to their fullest potential.

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Bingo, can balance the classes, not all specs. Unholy was the true performer during these times since it only had to be balanced with other classes and specs and not itself and other classes and specs like frost. But you are going to probably say something like “I thought you said DW was the best ever” when I didn’t and I just said that it performed better than 2h.

Class balance is probably at its hardest right now since there are more variables than there ever has been. The base class/specs, azerite armore, essences, corruption gear is coming, and probably some other things that I’m missing. These things behave differently with different classes and specs. The players don’t even know what is good or isn’t good when they get a new item or a new item drops without running external programs or even paying for services that can tell them what is good.

The “do your job” statement doesn’t cut it. It’s just showing that balance is a pain when you start adding on layers on top of layers.