I know right. Boy did we ever need this to be clarified after all this time by the only one that could lay down the law on just what a casual really is.
Praise Mogrim for he and he alone is the one to decide for all.
I know right. Boy did we ever need this to be clarified after all this time by the only one that could lay down the law on just what a casual really is.
Praise Mogrim for he and he alone is the one to decide for all.
Just for you eh?
Yeah but they make pizzas, calzones, strombolis, salads, zeppole, cannolis, and the pizzas come in a dozen or more varieties, or you can design your own.
A pizza place that served nothing but single slice pepperoni pizza would struggle much more unless it made the most unbelievable pepperoni pizza you’d ever had in your entire life, and then you’d still be leaving out anyone who didn’t want to eat pepperoni today.
Tell that to Raising Canes…
But that’s exactly what role a mmorpg fullfils, it has to cater to many different playstyles, if it only caters to one then that limits its appeal and then its pool of potential subscribers and consequently the amount of money the devs have to create new content. Low numbers result in ‘new’ as opposed to reskinned content being a rarity. not a game id wish to frequent much.
A place I’ve never heard of, that has a whopping 2 locations in my entire state?
You’re not making the point you think you are.
I like how OP says this, then goes on to say that these people need to quit WoW because they are basically a waste of space. If that’s what they are indeed doing, then they are staying in there lane so to speak. And I respect them for doing so.
Also, what does WoW really want to offer? That sounds like the follow up is going to be sketchy as hell. XD
It’s a billion dollar corporation and they are successful worldwide. Their menu is pretty… small. Their slogan is “why fix something that was never broken?” to justify never really evolving past being simplistic.
You can be simple and be successful.
Totally, but that’s not really the point.
A chicken finger place expects to make really great chicken fingers and get people to come eat chicken fingers. But no one wants to eat chicken fingers every day. You get a wider variety of customers, and thus more traffic in general, by serving a wider variety of menu options.
For example, they’ve got two locations in this state. There’s a semi-local pizza joint that got big here that has ten locations plus three to five locations in all of our bordering states, because they serve more than one food. Both are successful; one is more successful than the other.
I don’t have anything against your favorite chicken tendies lol, it just doesn’t really match up to a discussion on running a game you want to appeal to a global audience.
That’s why I don’t go to Raising Canes every day, lol. I go to other restaurants, just like I play other games besides WoW.
Edit: I only eat out once every once and awhile, I was using “every day” for the sake of your argument.
Is it a little ironic that most high end/better restaurants specialize in certain food types and don’t provide a large generic menu?
True, but this game thrives off the majority.
If they just focused on the hardcore, there would be like 1000 people playing this game which in turn you wouldn’t have a game much longer.
The elitism in this game is always staggering to me, go to FFXIV and people almost fall over themselves to help you out (mind the few toxic people).
The game is there to make money, that is the bottom line. None of them work for free.
So to make that money, they need to focus on the largest chance of return. Which in this case would be “casuals” as you call them.
Very few people can dedicated a hundred hours a week to any game. And if you make it so bloody hard that they don’t have fun playing it…Well than why are they paying for it?
Yes but these restaurants also usually have a much smaller customer base.
This whole restaurant allegory analogy (I really shouldn’t type these replies while on the phone with clients lol) really doesn’t match up to an MMO game design conversation. That’s like saying one indie game with a small team of highly devoted devs can specialize better at just one aspect of gameplay than WoW can. Yes, of course it can, but that’s not what WoW wants to be.
WoW isn’t trying to serve you high-end gourmet meals. They’re McDonalds lol, and McDonalds is doing great catering to the lowest common denominator.
Did the word ‘cater’ in the subject cause this thread to get derailed in this way.
Nobody needs to put 100 hours into WoW to even get close to upper tiers of players. I’m on track to hit KSM this season and today I’ll have the slime cat. I play maybe two days a week. You just have to not be bad? Idk its not that hard to hit gear cap with how the vault works.
The OP’s logic (if it can even be called that) is even more dumb because he’s advocating for Blizzard to lose free money from customers who ask nothing from this game but to login and stare at the scenery and pick flowers or battle critters or whatever. Less money for Blizzard = less content.
If anything, Blizzard could do with getting rid of no life tryhards who consume content and then scream for more and are never happy/content.
wow serves fine wine, caviar and kobe steak for the “elites”
the rest of us get our french fries and decent quality chicken tenders
everyone is happy.
the OP is like a french restaurateur snob who says the rest of us shouldn’t eat at all.
Hyper Casuals are not the presumed majority, casuals are, and they are people who don’t feel the need to get into the unreal world of end game raiding. Casuals are people who like to do different things such as working on rep, build up tradeskills and recipes, exploring, working on rare achievements, trying to get rare mounts and pets having fun in PvP zones but not to excess. These are the games casuals and these are the majority and the people WoW will lose unless Blizzard keeps providing content to keep them busy. This game was designed to fit all those needs , remove them and the game suddenly has a limited shelf life.
Always love these responses.
Imagine making that a business model, I am sure you would do well.
Its worked pretty well for MMO’s so far hasn’t it?
Imagine using FF14 as a source for casual friendly MMO, without actually knowing that FF14 has more content and rewards locked behind raids, and group content than WoW does.
Gotta love people who make ignorant posts lmfao.