It’s actually not much to ask that if your ilevel is higher, you can’t roll for it. You can only roll transmog on it, because that’s all it would be for you. I understand if it’s similar gear, say a champion for champion, but it makes no sense people with hero gear able to roll for champion.
Trinkets being the only exception I can think of.
Yep, this is a decent solution.
I would add that it would be beneficial for transmog to be a completely separate roll for only the transmog (as others have mentioned). This would retain higher geared players having a reason to run the weaker content.
So instead of allow carry DPS and the likes guarantee a kill and guaranteed loot that you’d gave an EQUAL CHANCE of winning, you’d rather fill a roster with under geared and under performing folks and lose the guaranteed kill and loot and chance to win loot altogether? Thats your solution.
I like it
0/10 joke
Expecting people to carry you and not roll on gear, also 0/10
I would love an LFR option for high gear players.
Its a LFR version but only eligible to people with an ilvl of 463 or higher and all drops are transmog rolls.
Oh, and another thing: The most expensive part of leggo was DE crystals, in an xpac that put a choke hold on the economy and earning gold in game. It’s not all about mog.
Nobody asked for the carry. Go get paid for one instead.
This is another great reason to restrict Need rolls. Thanks!
I mean, you invited me because I’m 487 with leggo… You asked for the carry instead of taking the 453 guy.
And thanks for repeating we need to do raids for crystals, it doesn’t get talked about enough
Oh my bad, thought this thread was about LFR. I forgot that we’re expanding XD It’s so hard to keep track of these similar threads…
I just thought of another way to discredit this post. The nonsense that costed a lot of subs that is Personal Loot won’t fix this.
By everything I’ve pointed out it just kinda sounds like you’re trolling on a tangent to talk about Personal Loot.
This is why I prefer personal loot.
Not only are you reliant on your luck (roll), you’re also competing with other players who might need roll even though they don’t really need it.
I’m really sick of that rare Fyrakk trinket being BiS for fire mages.
Why do they have to make that god damn trinket BiS for my main.
Not only is that rare, but you’re competing with all dps classes. Not just casters.
And there’s people rolling on it just because its rare, even though its said trinket is at the bottom of their BiS list.
This isn’t an argument for Personal Loot. You have the same chances of getting loot, friend.
the issue is that this would cut into gameplay metrics by reducing patch longevity for a lot of ppl by so much.
there’s better ways to do it than just killing LFR participation
sorry friend but PL still had you rolling against every player that could equip the same item. This is worse in fact, since no one gets the chance to pass.
Yeah. Group loot isn’t perfect, and it could certainly use some improvements, but even tonight was a great example of how it could be beneficial. Ran the final wing of LFR on my pally. He’s got all of his tier pieces and appearances for them and the only spec I play is Ret.
I was running it for the trinket from Fyrakk and the potential embodiment drop. Nothing I could really use dropped for me, so I passed on all of it, curios and all. There was even a healer trinket in there somewhere. Now imagine having multiple people do the same. The chances of other people getting loot increases ever so slightly.
I’ve also been in raids where even a lot of the most desired transmogs were being rolled on by like, 2 or 3 people. So yeah, having better geared players in the mix actually can, and does, have some benefits. Especially if they are after something very specific. This applies to all difficulties.
If you take issue with 485 players coming into normal raids to roll on loot, the solution is to start your own raid and to not invite 485 players.
Trinkets, cantrip items which we got plenty this tier with weapons, crafted items normally let you roll also on gear as they expect that you might want to switch embelish slot, just better secondary stats. There are a lot of reason to want same ilvl items or a bit lower.
nobody should have to wait 3 years to do content they want to do now. in this case collecting transmog. Sorry but unless you subsidize 3 years of gametime for me, that will not happen.
surely you can make a raid full of ppl that are willing to pass on anything that isn’t a strict numerical upgrade.
Because your character don’t need it, since they can’t wear it. So your logic does not apply.
Honestly I kind of wish Blizzard did add the old need before greed system where there were genuinely no restrictions. Selecting need or greed were 100% on the honor system. The meltdowns that would occur on the forums would be priceless.
I truly don’t understand why it’s frustrating. Why do you get to decide what they need? Also, why should you have priority on loot over them when you both participated in the boss kill?
This is not how the system is coded and I’ve NEVER seen it happen. Even when both items could be worn by one player at the same time (such as dual wielding weapon specs), the system gives the best one (when considering sockets or tertiaries, etc.) and discards their need roll on any additional copies of the item. The only way this can happen is if they won with a greed roll or if there’s a bug; if you ACTUALLY see someone win a need roll on 2 of the same item, submit a bug report because the system is not supposed to allow that to happen.
The problem is that in nearly all PUG runs, rolling transmog is functionally equivalent to pass because there is a revolving door of undergeared alts that need every item for performance upgrade.
For most specs, enough main stat will overcome worse secondary stats. So for pieces carrying main stat and there is no special effect, this can probably be a safe system for large item level differences albeit there may still be some outliers. And it still falls apart when two items are close to one another where the best secondaries could outweigh a small main stat deficit.
For necks and rings, there is no main stat. The item level on these items is functionally useless for comparing two different items against one another. Secondaries are all that matter here. Yes, even if I have a 489 myth track ring, a rank 1 veteran ring from LFR might be a performance upgrade.
Special effects throw the item budget completely out the window. Most trinkets have special effects, many weapons have special effects, and there are occasional other items that have special effects. Item level is barely a suggestion for the special effects, and you can definitely have vastly lower item level pieces that are performance upgrades for these items.