For my 2 cents, I really want to run CoH, but premonition of piety with bonuses is just too amazing to me.
I wonder if PoH stuff and CoH stuff being swapped on the talent tree would be a good fix for hpriest?
Iâd like this as a minor âquick fixâ because if youâre going for AoE healing, it makes more sense to go, smaller to larger (CoH to PoH).
Right now itâs larger to smaller. Which to me makes less sense. If you want only some AoE healing, you should be able to grab just CoH (like for small group content, i.e. dungeons). If you want even more AoE healing (like for raids), having both CoH and PoH makes total sense anyway.
Then just make sure to buff these spells to not suck and itâs a start.
its still does too low of an amount of healing to be worth taking over other talents
These forums are always funny
You are the person who preaches to the choir. I get youâre right on some things, but relax man, good lord. I said CURIOUS.
Saw another Holy Priest using it doing good numbers. Itâs not an anomaly, youâre just obsessed with being a min/max sweat. Iâm not Mythic raiding, I can take Circle of Healing if I want to (even though Iâm not because itâs too many points).
Yes, we know, stop repeating the same crap over and over. Yaâll are insufferable.
I can still hit over to 1-1.5m hps using circle of healing/lightwell in a heroic raid setting and if Iâm pugging with another holy priest using lightweaver around the same ilvl, usually out heal them.
Mana is more finite using CoH/LW over lightweaver, but not too bad.
My Holy Word Serenity is up to 2.08mil a cast now which isnât bad.
Itâs still underwhelming when you factor in the Binding Heals + Trail of Light and tier set bonus procs on Holy. A regular Flash Heal cast does about 1.3mil and Lightweaver Heal is 1.8mil w/ all talents factored in.
If they gave our Holy Words better talent support I think itâd help, but itâs odd that our actual spenders are weaker then our fillers.
After factoring in Divine Image itâs about the same cast-for-cast between Serenity and Heal.
You are rarely ever going to reach the raw output of Heal as opposed to Serenity unless you are underhealing fights, and even then Serenity overheals by less than 20% on average anyway.
Finally, Serenity and Sanctify are just about the only good spells we can use while on the move aside from PoM, Holy Nova or some lucky procs of SoL. Or if you precast Halo before moving to control SoL procs.
Aside from that, we could use a small buff to LotN from 20% to 30%, which will actually help to make Salvation actually good again.
Not sure if youâre trolling but if youâre not:
You havenât cleared heroic and your highest timed key is a 5.
You arenât even at the level of gameplay (or even really close to it) where these issues start to show so Iâm not surprised that you arenât fully understanding the issue.
People are repeating the same stuff over and over because nothing is being done about it.
Hope that helps.
I feel like they didnât know what to do with holy priest and just left it in a broken âskeletonâ state to have it functional for product launch
The single target reactive healing is good and satisfying so I donât think they need to change much there. They just need to give a reliable way to deal with burst aoe in some capacity, even if itâs weaker than other specs.
I just donât know how theyâll accomplish that.
Holy
- Prayer of Healing healing increased by X%
- Circle of Healing healing increased by X%
- Lightweaver now also reduces the cast time of your next Prayer of Healing within 20 sec by 30% and increases its healing done by 25% and also stacks up to 2 times
Boom, problem solved (or at least a step in the right direction)
Itâs not exactly cut-and-dry as you may think.
The issues with Holy this expansion is basically boiled down to this:
- PoM/CoH are the weakest theyâve been in a while because a lot of our power was dumped into Archon Halo.
- CoHâs healing is lower mainly due to Healing Chorus not building up as many stacks as before. Renew also does incredibly low healing per cast.
- Our tier set bonus funneled a lot of power into Flash Heal / Heal which directly benefits us in all forms of content. This is the first season since Shadowlands where our filler spells are actually strong.
- Halo does what PoH does, but many times better.
In DF Holyâs filler spells (Flash Heal/PoH) were very weak because most of our power was put into PoM + CoH and our Holy Words.
Once this tier set bonus is gone we lose a ton of power if itâs not replaced by something else equal in strength. Theyâd have to refunnel power back into PoM/CoH and buff our single target heals to compensate.
We need a talent tree revamp more then anything. The amount of talent support for Flash Heal is many times what you get for PoH.
I been playing a Disc Priest alt and I can already do more HPS in 5 mans w/ Disc Priest 30+ ilvls lower than my Holy without using Cds. Mind bender + mind blast into void blast spams is like 3+ million HPS while holy Priest struggles to break 2 mil with major CDs popped⌠and Disc heals the full group while holy is spot healing.
itâs a total joke. Holy precasting renews on team, stacked w/ all 4 holy word charges into a pre chastise for the naaru helper and absolutely pumping, barely keep a group alive in higher keys. Disc does it effortlessly and has so many spare CDs to just blanket the group. I can preshield an ally as Disc before an ad focus casts on them so they take no damage, while Holy I just have to preshield then react heal to big damage. Feels bad man.
Just hoping for a holy rework in the near future at this point.
If I wasnât mythic raiding I wouldnât do m+ (or really even play the game at all) with how holy is right now.
The buff to Flash Heal is roughly a 1.5-2% hps increase for raid and 3.5-5% for M+. Also, with them buffing just Flash Heal and not Heal it actually makes Lightweaver -15% less powerful then before.
The buff to Holy Fire is not enough to make Holy match Disc on damage output. It needs to be closer to +45%.
Also still scratching my head on why theyâre not doing anything to CoH or Renew yet.
Iâm sure The Next patch will make flash heal 30% more powerful, change light weaver into a single charge - your next flash heal will be empowered at less cost time. Surge of light will hit the 5 closest players with a flash heal, Then theyâll remove heal, serenity, prayer, circle, sanctify.
Blizzard still hasnât caught on to the fact that the finery buff is the biggest culprit to both priest specs still gradually dropping their position over time, even though holy just got a notable 3-5% buff not that long ago. That is, aside from a huge disparity in healing design between priests and every other healer spec.
Priests are the healer class that is impacted the worst by heal sniping, and basically every other healer spec that isnât a priest gets to spam instant casts or almost-instant casts to do their healing - and most of these are smart heals too, e.g. cough Lightsmith cough 0.5 second cast Chain Heal cough 0.5 second cast Regrowth.
Take holy priest for example, the time it takes for you to complete your snail-like Heal cast, your druid can cast Rejuv and Regrowth on that same target, your shaman can Riptide and Chain Heal, your pally can smart heal Judgment and then spot heal Word of Glory etc.
All the other healers can fit in at least 2 spells in the time it takes for you to finish 1 spell, it doesnât matter if Flash Heal and Heal both heal for, say, 10 million each, if the other healers have already gotten to those targets before you can even complete your cast.
100% overheal of 2 million and 100% overheal of 10 million is still 0 healing done.
Interesting. Makes sense. Do you know if the finery buffs echo of light or just the initial heal?