This happens on PVE servers too. Many times killing a quest giver flags you for PVP so it’s not much different there either. But it still results in no one being able to turn in quests even if you try to protect the NPC.
I guess if your point was to just take the phrase “if there is a pvp solution, then that is the solution” completely literally and out of context to the conversion…sure. Exploiting is bad even if there was a PvP solution.
In the context of what is happening here, nothing against the ToS is happening.
Actually, it is. There is a TON of excessive NPC killing going on, not only on PvP servers but PvE servers ast well. For HOURS. Read the OP again.
His original question was about cross faction collusion, which is against TOS. It’s right there in blue and white. So yes, this is a bannable offense. My point is Blizzard doesn’t care.
“Collusion” hasn’t been a thing Blizzard has enforced in a decade. Especially now since you can “collude” built in the UI with real-id chat.
And even if collusion was bad, (which its not anymore)…the fact it was a small handful of players that could have been easily killed means the problem goes away with PvP.
Killing quest NPCs for HOURS is not excessive. It would need to be days, and more than a small handful of players.
This is Classic, not retail. If Blizzard intends to change the rules this time around, including GRIEFING, zone disruption, exploiting, using racial slurs, and on and on, then they need to write a new Classic TOS. Otherwise there’s no framework for anyone to follow. Blizzard just makes things up as they go along.
Kinda like killing people “excessively” in a BG.
https://imgur.com/a/kF930k8
Right. Just killing someone in a BG for hours.
Your cognitive dissonance is appalling.
Then ban me for using the built-in Real-ID feature. Because i use it to talk to friends on different servers and factions all the time.
Whoa! it turns out, different things have a different qualification for “excessive.” Strange!
which is funny considering your post. You are meta-gaming.
Turns out they didn’t even like the same faction communicating when it came to queue syncing, so they broke the ability to do so. The reason was because AV wasn’t intended to be played with premades. That’s the mind-set from Vanilla.
So is it okay in Classic to collude with the opposite faction? Let’s see the Vanilla rules that say so, then.
Blizzard needs to specifically spell out what rules they’re keeping from Vanilla and what rules their changing. Otherwise you have a chaotic mess.
Just saying, “Oh it’s like that in retail” doesn’t fly, here.
This isnt Vanilla though. This is Classic. Classic uses the modern ToS, not the decade-old ToS. Asserting that Classic MUST use the old ToS is flat-out wrong.
But if you are right, then I deserve to be banned because i whole-heartily use the real-id feature. Ban me.
Real ID and TOS prohibiting collusion with the opposite faction have nothing to do with each other. This was still a bannable offense years after Real ID was introduced.
From 2012: https://imgur.com/a/kF930k8
That old ToS you linked does not prohibit “collusion.” It prohibited communication. Blizzard also allows me to communicate cross faction in-client with a built-in feature.
Are you really trying to suggest that using real-id to talk cross-faction is now a bannable offence? If so, then ban me. I use the built-in Real-ID feature to talk to other people cross faction.
This is all working under the assumption that this game MUST use the old rules. Which is absurd on its face. Classic uses the modern terms of service which has no such prohibition.
Boddica’s problem is that he’s using his own interpretation of the rules, not Blizzard’s interpretation.
“block access to NPC” clearly means something like body blocking so you cant click or whatever. I’ve never heard of anyone getting anything for repeatedly killing a questgiver so clearly this is the correct interpretation.
This isn’t some weird law class or something. If Blizzard really intended it to be read that way because of their actions
Horde and Alliance could always communicate. On TS, Vent, and of course on these very forums. Discord and Real ID weren’t sudden breakthroughs for Pete’s sake.
Is collusion bannable? Yes. Blizzard hasn’t said otherwise.
The exact words were “impeding access to.” Or are you under the impression players can access a dead NPC?
Show me where collusion or coordination is against the rules. Please. Anywhere. Because what you linked was “direct communication”
And you’re right, we always could cross-faction communicate…and it was basically impossible to enforce. That is the exact reason it is no longer prohibited…and in-fact encouraged with features such as Real-ID.
Using a second to message someone on the other faction on a pvp server very much violates the rules.
Show me where please. Because I use Real-ID chat all the time.
Said person would have to accept your real id invite(and could of course remove it). That is not the case here.
So, you’re saying it is okay to communicate with the other faction? As long as they accept a Real ID invite?
Also, please show me in the modern ToS where cross faction communication is prohibited.
Again, you’re interpretation lacks context. Messages and meaning are more than just their words on the page after all.
You’re right, you cant access a dead NPC. But Blizzard also NEVER punished players in the history of wow for camping a questgiver either. So we can clearly see that the interpretation isnt YOUR interptation